Aantioch_Infernum/_module/gic/aantiochfalls.gic.json
EpicValor 44323d16c6 Added full CEP3 & Complete Rural/City tileset
Sarum City has been rebuilt with the new tileset, and all the exterior areas were combined into one. New areas added outside the city. They're called Environs.  Some additional areas redone to tie into the new areas. Environs are mostly decorated, but lack NPCs in some.  Those will be added later.
2023-11-17 01:59:49 -06:00

483 lines
9.3 KiB
JSON

{
"__data_type": "GIC ",
"Creature List": {
"type": "list",
"value": []
},
"Door List": {
"type": "list",
"value": [
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "CaveExit"
}
},
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "RuralExit"
}
},
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "RuralExit"
}
},
{
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"Comment": {
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"value": "RuralExit"
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{
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"Comment": {
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]
},
"Encounter List": {
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"value": []
},
"List": {
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"value": []
},
"Placeable List": {
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"value": [
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Invisible Object\r\n\r\nPLACE THIS ON MAP WITH SPAWN CODES"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Gnomish Contraption / Engine"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Golem Parts Stone"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Golem Parts Iron"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Golem Parts Clay"
}
},
{
"__struct_id": 9,
"Comment": {
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}
}
]
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"SoundList": {
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"Comment": {
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"value": "standard spawn code for 1 mob, every 10 mins."
}
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{
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"Comment": {
"type": "cexostring",
"value": "standard spawn code for 1 mob, every 10 mins."
}
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{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "standard spawn code for 1 mob, every 10 mins."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "standard spawn code for 1 mob, every 10 mins."
}
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{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "standard spawn code for 1 mob, every 10 mins."
}
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{
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"Comment": {
"type": "cexostring",
"value": "standard spawn code for 1 mob, every 10 mins."
}
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"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "standard spawn code for 1 mob, every 10 mins."
}
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"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "standard spawn code for 1 mob, every 10 mins."
}
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}
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{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "standard spawn code for 1 mob, every 10 mins."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "standard spawn code for 1 mob, every 10 mins."
}
},
{
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"Comment": {
"type": "cexostring",
"value": "fairy spawns."
}
}
]
}
}