//::////////////////////////////////////////////////// //:: prc_pwonspawn /* OnSpawn catch all for the PRC */ //::////////////////////////////////////////////////// #include "x0_i0_anims" void main() { // * This NPC will attack when its allies call for help // * SetSpawnInCondition(NW_FLAG_SHOUT_ATTACK_MY_TARGET); // * Fire User Defined Event 1001 in the OnHeartbeat // * SetSpawnInCondition(NW_FLAG_HEARTBEAT_EVENT); // ***** ADD ANY SPECIAL ON-SPAWN CODE HERE ***** // ExecuteScript("random_drop",OBJECT_SELF); }