#include "nw_i0_generic" void main() { object oPC = GetLastUsedBy(); object oTarget = GetWaypointByTag("wp_bellring"); location lTarget = GetLocation(oTarget); int DoOnce = GetCampaignInt("drowbell",GetTag(OBJECT_SELF),oPC); if (DoOnce==1) return; AssignCommand(oPC, PlaySound("as_cv_bell2")); object oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "drow", lTarget); SetIsTemporaryEnemy(oPC, oSpawn); AssignCommand(oSpawn, ActionAttack(oPC)); AssignCommand(oSpawn, DetermineCombatRound(oPC)); SetCampaignInt("drowbell",GetTag(OBJECT_SELF),1,oPC); }