#include "x2_inc_switches" void main() { int nEvent =GetUserDefinedItemEventNumber(); if (nEvent ==X2_ITEM_EVENT_UNEQUIP) return; if (nEvent ==X2_ITEM_EVENT_EQUIP) return; if (GetTag(GetItemActivated()) == "choparing") { object oTarget = GetItemActivatedTarget(); if (!GetIsObjectValid(oTarget)) return; // Apply effects AssignCommand(oTarget, ClearAllActions()); DelayCommand(3.0, AssignCommand(oTarget, SpeakString("F.H.O are the best Guild to join!", TALKVOLUME_SHOUT))); //DelayCommand(8.0, AssignCommand(oTarget, SpeakString("I am an evil villain who should repent!", TALKVOLUME_SHOUT))); DelayCommand(8.0, AssignCommand(oTarget, SpeakString("You should all join the F.H.O and follow the True Path of Light", TALKVOLUME_SHOUT))); } }