#include "nw_i0_generic" void main() { object oPC = GetEnteringObject(); if (GetIsPC(oPC)) { AssignCommand(oPC, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_LEFTHAND, oPC))); AssignCommand(oPC, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC))); AssignCommand(oPC, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_HEAD, oPC))); } { string oRemove= "All weapons are to be sheathed and helms removed on entry!"; SendMessageToPC(oPC, oRemove); return; } }