#include "prc_inc_racial" void main() { object oPC = GetEnteringObject(); if (!GetIsPC(oPC)) return; int iRogue = GetLevelByClass(CLASS_TYPE_ROGUE, oPC) + GetLevelByClass(CLASS_TYPE_SCOUT, oPC) + GetLevelByClass(CLASS_TYPE_NINJA, oPC) + GetLevelByClass(CLASS_TYPE_FACTOTUM, oPC) + GetLevelByClass(CLASS_TYPE_BEGUILER, oPC) + GetLevelByClass(CLASS_TYPE_PSYCHIC_ROGUE, oPC); if (iRogue >= 1) { object oTarget1 = GetWaypointByTag("arrow4"); object oTarget2 = GetWaypointByTag("arrow5"); object oTarget3 = GetWaypointByTag("arrow6"); location lTarget1 = GetLocation(oTarget1); location lTarget2 = GetLocation(oTarget2); location lTarget3 = GetLocation(oTarget3); object oSpawn1 = CreateObject(OBJECT_TYPE_PLACEABLE, "plc_flrdesigns3", lTarget1); object oSpawn2 = CreateObject(OBJECT_TYPE_PLACEABLE, "plc_flrdesigns3", lTarget2); object oSpawn3 = CreateObject(OBJECT_TYPE_PLACEABLE, "plc_flrdesigns3", lTarget3); DestroyObject(oSpawn3,5.0f); DestroyObject(oSpawn2,6.0f); DestroyObject(oSpawn1,7.0f); } }