//////////////////////////////////////////// // Kittrell's Persistent Banking System // // Designed by: Brian J. Kittrell // // // // This script does the following: // // // kpb_deposit_all - This script allows // // players to deposit all of their gold // // that they are carrying in one foul // // swoop. For the paranoid adventurer // // who feels wary of carrying any gold // // into the dungeon. :) // //////////////////////////////////////////// void main() { object oPC = GetPCSpeaker(); int nBalance = GetCampaignInt("kpb_bank", "KPB_BANK_BALANCE", oPC); int nGold = GetGold(oPC); int nAmount = (nGold + nBalance); int iMonth = GetCalendarMonth(); int iDay = GetCalendarDay(); int iYear = GetCalendarYear(); if (nGold >= 1) { TakeGoldFromCreature(nGold, oPC, TRUE); SetCampaignInt("kpb_bank", "KPB_BANK_BALANCE", nAmount, oPC); SetCampaignInt("kpb_bank", "KPB_DEPO_YEAR", iYear, oPC); SetCampaignInt("kpb_bank", "KPB_DEPO_DAY", iDay, oPC); SetCampaignInt("kpb_bank", "KPB_DEPO_MONTH", iMonth, oPC); SpeakString("Very well. You have deposited " + IntToString(nGold) + " gold pieces.", TALKVOLUME_TALK); } else { SpeakString("Sorry, you do not have enough gold to deposit.", TALKVOLUME_TALK); } }