#include "nw_i0_tool" void main() { object oPC = GetPCSpeaker(); object oItem1 = GetItemPossessedBy(oPC,"statueofjade"); object oItem2 = GetItemPossessedBy(oPC,"statueofgold"); object oItem3 = GetItemPossessedBy(oPC,"statueofwater"); object oItem4 = GetItemPossessedBy(oPC,"statueofdeath"); AssignCommand(OBJECT_SELF, ActionTakeItem(oItem1,oPC)); AssignCommand(OBJECT_SELF, ActionTakeItem(oItem2,oPC)); AssignCommand(OBJECT_SELF, ActionTakeItem(oItem3,oPC)); AssignCommand(OBJECT_SELF, ActionTakeItem(oItem4,oPC)); RewardPartyGP(250000, oPC, FALSE); }