//:://///////////////////////////////////////////// //:: Store Open Script //:: asg_radvopen //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Recommend keeping this Merchant his own store, books only. */ //::////////////////////////////////////////////// //:: Created By: Donny Wilbanks //:: Created On: 4/27/03 //::////////////////////////////////////////////// void main() { object oStore = OBJECT_SELF; int iNow = (10000*GetCalendarYear())+(1000*GetCalendarMonth())+(100*GetCalendarDay())+GetTimeHour(); int iLast = GetLocalInt(oStore,"ASG_LASTOPENED"); if (iNow>=iLast) { SetLocalInt(oStore,"ASG_LASTOPENED",iNow+24); int iK; // Clean out Book Store object oItem = GetFirstItemInInventory(oStore); while (GetIsObjectValid(oItem)) { DestroyObject(oItem); oItem = GetNextItemInInventory(oStore); } // Add 5 Books from Arcane, Add 5 Books from the Divine. // Add Arcane Books for (iK=0;iK<=4;iK++) { ExecuteScript("asg_racanebk",oStore); } // Add Divine Books for (iK=0;iK<=4;iK++) { ExecuteScript("asg_rdivinebk",oStore); } } }