#include "nw_i0_tool" void main() { object oPC = GetPCSpeaker(); effect eBless = SupernaturalEffect(EffectImmunity(IMMUNITY_TYPE_ABILITY_DECREASE)); effect eVis = EffectVisualEffect(VFX_IMP_AURA_HOLY); ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oPC); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eBless, oPC, 3600.0); RewardPartyXP(2000,oPC,FALSE); //AdjustAlignment(oPC, ALIGNMENT_GOOD, 50); }