#include "nw_i0_tool" int StartingConditional() { object oPC = GetPCSpeaker(); // Make sure the PC speaker has these items in their inventory... // can test for more no prob || means or && means and if(!HasItem(oPC, "statueofjade") && !HasItem(oPC, "statueofgold") && !HasItem(oPC, "statueofwater") && !HasItem(oPC, "statueofdeath")) return FALSE; return TRUE; }