//69_hench_gomelee // Henchman equips melee weapon and // will engage enemies in melee combat // Created by: 69MEH69 Feb2005 #include "69_INC_HENAI" void main() { object oPC = GetPCSpeaker(); if(HasMeleeWeapon69(OBJECT_SELF)) { SetAssociateState(NW_ASC_USE_RANGED_WEAPON, FALSE); SetCombatCondition(X0_COMBAT_FLAG_RANGED, FALSE); SetLocalInt(OBJECT_SELF, "COMBAT_FLAG_SWITCH", FALSE); ActionSpeakString("Very well."); bkEquipMelee(oPC); } else ActionSpeakString("I do not have a melee weapon to equip."); }