47 Commits

Author SHA1 Message Date
EpicValor
043b9846f9 Mainly area cleanup
where npcs won't wander behind terrain and get stuck, and matching area transitions terrain from one to another.
2023-10-11 19:22:23 -05:00
EpicValor
950b16a720 Adjusted more areas and mobs
in nasgarth desert and connected areas.
2023-10-09 18:16:56 -05:00
EpicValor
6ee16d51cd Tweaked items, creatures, and areas
Added 2 new quests to Displaced Valley connected areas.
2023-10-08 23:57:44 -05:00
EpicValor
00c6a80e45 Hotfix for mob not giving xp
and adjusted some mobs near the same ares.
2023-10-08 02:52:36 -05:00
EpicValor
2dbcfb160b Custom creatures modded to suit their level
All constructs through dragons, and their associated items.
2023-10-07 21:36:40 -05:00
EpicValor
d79c0759a9 Added watering spots to desert areas
Adjusted some mob attributes/gear/creature items to suit their level.
2023-10-06 01:29:27 -05:00
EpicValor
f26b1cff14 After playing with a friend
We ran into new areas where heat exhaustion became a thing, and the water bottles wouldn't fill.  Triggers for oasis and wells were completely missing. I added them to the areas. Hopefully it's fixed.
2023-10-04 21:44:34 -05:00
EpicValor
f96eb35d84 Made the CR of some creatures match their level
mostly lowering, but some I increased their level to match their CR.  I don't know where some of these go, but generally the CR was way too high for no effort kills.
2023-10-04 16:48:26 -05:00
EpicValor
75b5f91c8e Remade some areas, and added a new route
to Southampton Port.  Added new creature for scenery in new area. changed the properties of some items to not cause alignment issues.
2023-10-03 21:11:33 -05:00
EpicValor
087a510154 Adjusted ambience of some areas that didn't look right at night 2023-10-02 21:51:01 -05:00
EpicValor
9387c8b6de Made some boring areas a little more interesting to look at 2023-09-30 18:37:01 -05:00
EpicValor
03a9b5f841 updated creature appearance
The model kept getting hung up or blocked by terrain, and the highlight area is like twice the size of the model which made looting very difficult.
2023-09-29 21:13:53 -05:00
EpicValor
f6270c3cb8 Tweaked several areas, mobs, and added
the codi ai to some mobs.
2023-09-28 23:01:25 -05:00
EpicValor
7770601b3e Modified some areas, items, creatures
Added a forge to make a weapon into another weapon of a different base type.
2023-09-25 18:15:41 -05:00
EpicValor
5b34d6ca3c Beautified the dark fens, and
straightened out more convos up to convo_harris.
2023-09-22 18:03:17 -05:00
EpicValor
3811a4f205 Updates areas, spawns, items, mobs
and fixed typos in convos up to convo_cashan
2023-09-21 19:10:12 -05:00
EpicValor
e5f3606cac party loot with henchmen 100% working
some other changes I made last night before bed.
2023-09-19 22:54:03 -05:00
EpicValor
05986aecf7 Various fixes to areas, mobs, CRs, items, and scripts 2023-09-18 17:58:18 -05:00
EpicValor
70db8c9b3f Updated areas and mobs that go in them
and also their drops
2023-09-16 17:45:31 -05:00
EpicValor
70cd1ac3e2 Updated henchman inventory
turned off their combat one-liners
and added treasure script to destroy itself 30s after closing
2023-09-14 18:46:27 -05:00
EpicValor
05ea8fc1ca I forgot to change back experiments
and added a int check for PickupItems on some commoner spawns to pick up items dropped by a player
2023-09-12 22:09:04 -05:00
EpicValor
24b959be8b Sarum City enhancements
Adjusted commoner type npc behavior scripts.
2023-09-11 17:11:52 -05:00
EpicValor
c369af5071 I figured out why commoner types weren't using civilized animations
Most changes were due to that and other behaviors I wanted ambient npcs to do.
2023-09-09 19:56:22 -05:00
EpicValor
80bc1e0c92 hopefully fixed the no death panel problem
The rest were creature and area changes I got around to doing
2023-09-06 17:57:36 -05:00
EpicValor
49aab355dd Cleaned up and enhanced badlands area
jaysyn got the rumormill convo working
updated all the npcs that use it
2023-09-05 21:26:15 -05:00
EpicValor
a896bdd164 Mostly npc script adjusments
and placeable tag changes
2023-09-04 21:06:50 -05:00
EpicValor
430f3102d9 Script fixes, additions, and area changes 2023-09-03 21:12:26 -05:00
EpicValor
b3a5e77663 script and npc changes 2023-09-02 22:56:38 -05:00
EpicValor
be5bd6b0bc Areas, CR, and item changes 2023-09-02 21:08:27 -05:00
EpicValor
bd99c2aee1 Script, drop, and aesthetic changes 2023-09-01 20:34:06 -05:00
EpicValor
eb5060ffdd script fixes, additions to merchant 2023-08-31 20:34:52 -05:00
EpicValor
7fc2bc8f28 Mostly just looking at scripts
and checking items on mobs
2023-08-30 18:15:42 -05:00
EpicValor
57fef2a6ca Redoing drop rates and other minor stuff 2023-08-29 19:31:56 -05:00
EpicValor
ac21a61c37 Added a faction, and minor stuff
Adding  faction goes through every area. I had no idea.
2023-08-28 22:46:32 -05:00
EpicValor
00305fc3a5 Low level undead/spider areas redone
added more mobs per area, and linked them all together.
2023-08-27 17:53:50 -05:00
EpicValor
e5ea315cd4 small fixes 2023-08-26 21:43:53 -05:00
EpicValor
cf6b4a5e03 Added 2 areas level 7 and 15-ish
Enlarged some areas, increased spawn points, and added creatures.
2023-08-26 20:40:47 -05:00
EpicValor
8f372ec5a1 Bugged queen fix
and xp changes
2023-08-26 01:53:54 -05:00
EpicValor
558a3ec773 mob balance changes, area changes
added flavor npcs in some areas that had none.
2023-08-25 20:14:32 -05:00
EpicValor
07f4ebed49 Added henchman rental
Many areas, items, and creatures were adjusted for balance and aesthetics.
2023-08-24 15:20:50 -05:00
EpicValor
c13a54add3 DR changes, CR changes, mob gear adjustment
Reduced damage reduction in the low level areas on mobs, and reduced AC in some cases.  Changed sounds in city again.  Added ranged weapons to ranged vendor in sarum market.
2023-08-14 18:21:03 -05:00
EpicValor
129ffdcf22 Area ambience, dialog, sound changes
Got NPCs sitting in the pub
added hourly bell tolls
Adjusted many sounds in sarum city main
changed fog clip distance in many areas
2023-08-13 18:26:11 -05:00
EpicValor
f14fe514bb Dialog changes + CR adjust
Adjusted the CR of that were tougher than the supposed level to face them.

Changed dialog in some connected convos to align more closely

Some stores were adjusted up for buying price and cap
2023-08-11 19:23:28 -05:00
EpicValor
53c7bdc99a Script, cosmetic, and vendor changes
Changed death script for goblins to not blow up in chunks
Changed secret door vfx to blend in with the great oak better
added recall device for convenience and added it vendors
2023-08-10 22:22:44 -05:00
EpicValor
49b931d5e5 Changes
Fixed some convos around starting city
Added NPC guard for Anna quest
Added prc switch constants
2023-08-09 16:11:10 -05:00
Jaysyn904
15c0c0da79 Installed NESS 4.1.9
Installed NESS 4.1.9.  Tweaked main city.  Full compile.
2023-08-09 07:17:50 -04:00
Jaysyn904
22947ad4b6 Initial Upload
Initial Upload
2023-08-08 16:22:17 -04:00