Jaysyn904
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cd5105cb70
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Update for PRC8 function updates
Update for PRC8 function updates. Full compile. Updated release archive.
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2025-02-10 09:24:27 -05:00 |
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Jaysyn904
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2b1eea0366
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Update for new PRC8 content
Update for new PRC8 content. Full compile. Updated release archive.
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2024-12-26 21:19:48 -05:00 |
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Jaysyn904
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f61de49a2c
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Added ACP 4.1
Added ACP 4.1. Full compile. Updated release archive.
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2024-09-08 11:53:11 -04:00 |
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Jaysyn904
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a52f7196a1
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Updated to PRC8
Updated to PRC8. Moved monster abilities to top hak. Removed badly outdated ruleset.2da. Added release archive.
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2024-02-14 21:41:42 -05:00 |
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EpicValor
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f6270c3cb8
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Tweaked several areas, mobs, and added
the codi ai to some mobs.
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2023-09-28 23:01:25 -05:00 |
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Jaysyn904
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9c38ad9c6b
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Added XP & LA journal entries
Added XP & LA journal entries. Full compile.
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2023-09-25 21:43:15 -04:00 |
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EpicValor
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d8cc875ac4
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Added a convo node to get the gold your henchman picks up
ran the external compiler just in case, and it made new .ncs
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2023-09-15 19:40:28 -05:00 |
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EpicValor
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70cd1ac3e2
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Updated henchman inventory
turned off their combat one-liners
and added treasure script to destroy itself 30s after closing
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2023-09-14 18:46:27 -05:00 |
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EpicValor
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c369af5071
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I figured out why commoner types weren't using civilized animations
Most changes were due to that and other behaviors I wanted ambient npcs to do.
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2023-09-09 19:56:22 -05:00 |
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EpicValor
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a896bdd164
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Mostly npc script adjusments
and placeable tag changes
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2023-09-04 21:06:50 -05:00 |
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