50 Commits

Author SHA1 Message Date
Jaysyn904
2b1eea0366 Update for new PRC8 content
Update for new PRC8 content.  Full compile.  Updated release archive.
2024-12-26 21:19:48 -05:00
Jaysyn904
6bcaa0deb8 Fixed bad appearances on creatures & weapons
Fixed bad appearances on creatures & weapons.  Full compile.  Updated release archive.
2024-11-21 19:21:24 -05:00
EpicValor
ea911094bf npc and drops changes 2024-04-27 19:14:21 -05:00
EpicValor
ebdbe402f2 Updated constructs 2024-04-15 21:05:43 -05:00
EpicValor
4517136b0f Updating gear and npcs
removing immunities too easy to get and removing properties like vorpal and slay
2024-04-12 18:54:18 -05:00
Jaysyn904
a52f7196a1 Updated to PRC8
Updated to PRC8.  Moved monster abilities to top hak.  Removed badly outdated ruleset.2da.  Added release archive.
2024-02-14 21:41:42 -05:00
EpicValor
7d3588ce00 some undead creature modifications
and a door fix
2023-12-21 01:15:43 -06:00
EpicValor
d79d5b5ed3 Added NPC to re-level or delete character
Modified npc pickup script to ignore quest item spawns.
2023-12-14 23:02:17 -06:00
EpicValor
b7e52ec994 Remade areas
NasGarth Cloister modified

NasGarth Outer Keep combined into 1 area

NasGarth City Fields remade

Nasgarth City Forest modified

NasGarth hostile npcs modified along with gear
2023-11-29 01:00:57 -06:00
EpicValor
85d7aed0ea Added ambient npcs to 3 environs areas 2023-11-21 23:00:36 -06:00
EpicValor
44323d16c6 Added full CEP3 & Complete Rural/City tileset
Sarum City has been rebuilt with the new tileset, and all the exterior areas were combined into one. New areas added outside the city. They're called Environs.  Some additional areas redone to tie into the new areas. Environs are mostly decorated, but lack NPCs in some.  Those will be added later.
2023-11-17 01:59:49 -06:00
EpicValor
6612068254 Adjusted more areas, mobs, spawns, and gear. 2023-10-17 00:28:39 -05:00
EpicValor
7c2e8422a9 Updated areas, convos, and mobs
for some of the updated areas.
2023-10-15 22:51:53 -05:00
EpicValor
9c4d6c7eb2 quest, convo, mob, and spawn fixes 2023-10-14 19:57:58 -05:00
EpicValor
25b518454d Mob, area, quest, and script adjustments 2023-10-13 21:50:23 -05:00
EpicValor
c3e1040894 Quest and script fixes for quest 2023-10-12 22:59:45 -05:00
EpicValor
043b9846f9 Mainly area cleanup
where npcs won't wander behind terrain and get stuck, and matching area transitions terrain from one to another.
2023-10-11 19:22:23 -05:00
EpicValor
950b16a720 Adjusted more areas and mobs
in nasgarth desert and connected areas.
2023-10-09 18:16:56 -05:00
EpicValor
6ee16d51cd Tweaked items, creatures, and areas
Added 2 new quests to Displaced Valley connected areas.
2023-10-08 23:57:44 -05:00
EpicValor
00c6a80e45 Hotfix for mob not giving xp
and adjusted some mobs near the same ares.
2023-10-08 02:52:36 -05:00
EpicValor
2dbcfb160b Custom creatures modded to suit their level
All constructs through dragons, and their associated items.
2023-10-07 21:36:40 -05:00
EpicValor
d79c0759a9 Added watering spots to desert areas
Adjusted some mob attributes/gear/creature items to suit their level.
2023-10-06 01:29:27 -05:00
EpicValor
f26b1cff14 After playing with a friend
We ran into new areas where heat exhaustion became a thing, and the water bottles wouldn't fill.  Triggers for oasis and wells were completely missing. I added them to the areas. Hopefully it's fixed.
2023-10-04 21:44:34 -05:00
EpicValor
75b5f91c8e Remade some areas, and added a new route
to Southampton Port.  Added new creature for scenery in new area. changed the properties of some items to not cause alignment issues.
2023-10-03 21:11:33 -05:00
EpicValor
087a510154 Adjusted ambience of some areas that didn't look right at night 2023-10-02 21:51:01 -05:00
EpicValor
f6270c3cb8 Tweaked several areas, mobs, and added
the codi ai to some mobs.
2023-09-28 23:01:25 -05:00
EpicValor
7770601b3e Modified some areas, items, creatures
Added a forge to make a weapon into another weapon of a different base type.
2023-09-25 18:15:41 -05:00
EpicValor
3811a4f205 Updates areas, spawns, items, mobs
and fixed typos in convos up to convo_cashan
2023-09-21 19:10:12 -05:00
EpicValor
05986aecf7 Various fixes to areas, mobs, CRs, items, and scripts 2023-09-18 17:58:18 -05:00
EpicValor
70db8c9b3f Updated areas and mobs that go in them
and also their drops
2023-09-16 17:45:31 -05:00
EpicValor
70cd1ac3e2 Updated henchman inventory
turned off their combat one-liners
and added treasure script to destroy itself 30s after closing
2023-09-14 18:46:27 -05:00
EpicValor
05ea8fc1ca I forgot to change back experiments
and added a int check for PickupItems on some commoner spawns to pick up items dropped by a player
2023-09-12 22:09:04 -05:00
EpicValor
c369af5071 I figured out why commoner types weren't using civilized animations
Most changes were due to that and other behaviors I wanted ambient npcs to do.
2023-09-09 19:56:22 -05:00
EpicValor
80bc1e0c92 hopefully fixed the no death panel problem
The rest were creature and area changes I got around to doing
2023-09-06 17:57:36 -05:00
EpicValor
49aab355dd Cleaned up and enhanced badlands area
jaysyn got the rumormill convo working
updated all the npcs that use it
2023-09-05 21:26:15 -05:00
EpicValor
be5bd6b0bc Areas, CR, and item changes 2023-09-02 21:08:27 -05:00
EpicValor
bd99c2aee1 Script, drop, and aesthetic changes 2023-09-01 20:34:06 -05:00
EpicValor
eb5060ffdd script fixes, additions to merchant 2023-08-31 20:34:52 -05:00
EpicValor
57fef2a6ca Redoing drop rates and other minor stuff 2023-08-29 19:31:56 -05:00
EpicValor
ac21a61c37 Added a faction, and minor stuff
Adding  faction goes through every area. I had no idea.
2023-08-28 22:46:32 -05:00
EpicValor
00305fc3a5 Low level undead/spider areas redone
added more mobs per area, and linked them all together.
2023-08-27 17:53:50 -05:00
EpicValor
cf6b4a5e03 Added 2 areas level 7 and 15-ish
Enlarged some areas, increased spawn points, and added creatures.
2023-08-26 20:40:47 -05:00
EpicValor
558a3ec773 mob balance changes, area changes
added flavor npcs in some areas that had none.
2023-08-25 20:14:32 -05:00
EpicValor
07f4ebed49 Added henchman rental
Many areas, items, and creatures were adjusted for balance and aesthetics.
2023-08-24 15:20:50 -05:00
EpicValor
c13a54add3 DR changes, CR changes, mob gear adjustment
Reduced damage reduction in the low level areas on mobs, and reduced AC in some cases.  Changed sounds in city again.  Added ranged weapons to ranged vendor in sarum market.
2023-08-14 18:21:03 -05:00
EpicValor
129ffdcf22 Area ambience, dialog, sound changes
Got NPCs sitting in the pub
added hourly bell tolls
Adjusted many sounds in sarum city main
changed fog clip distance in many areas
2023-08-13 18:26:11 -05:00
EpicValor
53c7bdc99a Script, cosmetic, and vendor changes
Changed death script for goblins to not blow up in chunks
Changed secret door vfx to blend in with the great oak better
added recall device for convenience and added it vendors
2023-08-10 22:22:44 -05:00
EpicValor
49b931d5e5 Changes
Fixed some convos around starting city
Added NPC guard for Anna quest
Added prc switch constants
2023-08-09 16:11:10 -05:00
Jaysyn904
15c0c0da79 Installed NESS 4.1.9
Installed NESS 4.1.9.  Tweaked main city.  Full compile.
2023-08-09 07:17:50 -04:00
Jaysyn904
22947ad4b6 Initial Upload
Initial Upload
2023-08-08 16:22:17 -04:00