Made the CR of some creatures match their level

mostly lowering, but some I increased their level to match their CR.  I don't know where some of these go, but generally the CR was way too high for no effort kills.
This commit is contained in:
EpicValor
2023-10-04 16:48:26 -05:00
parent 75b5f91c8e
commit f96eb35d84
36 changed files with 1070 additions and 5636 deletions

View File

@@ -687,7 +687,7 @@
},
"NAME": {
"type": "cexostring",
"value": "Bulls Pet"
"value": "Bull's Pet"
},
"RESREF": {
"type": "resref",
@@ -790,7 +790,7 @@
"__struct_id": 0,
"CR": {
"type": "float",
"value": 11.0
"value": 10.0
},
"FACTION": {
"type": "cexostring",
@@ -809,7 +809,7 @@
"__struct_id": 0,
"CR": {
"type": "float",
"value": 15.0
"value": 16.0
},
"FACTION": {
"type": "cexostring",
@@ -980,7 +980,7 @@
"__struct_id": 0,
"CR": {
"type": "float",
"value": 13.0
"value": 8.0
},
"FACTION": {
"type": "cexostring",
@@ -1227,7 +1227,7 @@
"__struct_id": 0,
"CR": {
"type": "float",
"value": 53.0
"value": 40.0
},
"FACTION": {
"type": "cexostring",
@@ -1269,7 +1269,7 @@
"__struct_id": 0,
"CR": {
"type": "float",
"value": 19.0
"value": 25.0
},
"FACTION": {
"type": "cexostring",
@@ -2403,7 +2403,7 @@
"__struct_id": 0,
"CR": {
"type": "float",
"value": 26.0
"value": 32.0
},
"FACTION": {
"type": "cexostring",
@@ -2726,7 +2726,7 @@
"__struct_id": 0,
"CR": {
"type": "float",
"value": 27.0
"value": 28.0
},
"FACTION": {
"type": "cexostring",
@@ -2973,7 +2973,7 @@
"__struct_id": 0,
"CR": {
"type": "float",
"value": 16.0
"value": 17.0
},
"FACTION": {
"type": "cexostring",