Tweaked several areas, mobs, and added
the codi ai to some mobs.
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@@ -5,7 +5,7 @@ void main()
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{
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ActionPauseConversation();
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object oPC = GetPCSpeaker();
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TakeGoldFromCreature(1500000, oPC, TRUE);
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TakeGoldFromCreature(1000000, oPC, TRUE);
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object oForge = GetNearestObjectByTag ("WeaponForge", OBJECT_SELF, 1);
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object oOldWeapon = GetFirstItemInInventory(oForge);
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string sItemTemplate1 = "aheavymace";
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