party loot with henchmen 100% working
some other changes I made last night before bed.
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@@ -8,6 +8,8 @@ void main()
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object oTarget = OBJECT_SELF;
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effect eMind2 = EffectCutsceneParalyze();
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effect eMind = EffectVisualEffect(VFX_DUR_PETRIFY);
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eMind = UnyieldingEffect(eMind);
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eMind2 = UnyieldingEffect(eMind2);
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DelayCommand(1.0,ApplyEffectToObject(DURATION_TYPE_PERMANENT, eMind, oTarget));
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DelayCommand(1.0,ApplyEffectToObject(DURATION_TYPE_PERMANENT, eMind2, oTarget));
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