Added NPC to re-level or delete character
Modified npc pickup script to ignore quest item spawns.
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@@ -1590,6 +1590,10 @@ void sp_PerformActions(object oNearest, object oCurrent) {
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{
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object oPickup = GetNearestObject(OBJECT_TYPE_ITEM, oNearest);
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object oCurrent = GetNearestCreatureToLocation(CREATURE_TYPE_PLAYER_CHAR, FALSE, GetLocation(oPickup), 1, CREATURE_TYPE_IS_ALIVE, TRUE);
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if (GetTag(oPickup) == "statueofgold") {
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return; }
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if (GetTag(oPickup) == "statueofjade") {
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return; }
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if (GetDistanceBetweenLocations(GetLocation(oPickup),
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GetLocation(oCurrent)) < 40.0)
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{
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