Added NPC to re-level or delete character

Modified npc pickup script to ignore quest item spawns.
This commit is contained in:
EpicValor
2023-12-14 23:02:17 -06:00
parent b59db83a72
commit d79d5b5ed3
29 changed files with 6453 additions and 33 deletions

View File

@@ -1590,6 +1590,10 @@ void sp_PerformActions(object oNearest, object oCurrent) {
{
object oPickup = GetNearestObject(OBJECT_TYPE_ITEM, oNearest);
object oCurrent = GetNearestCreatureToLocation(CREATURE_TYPE_PLAYER_CHAR, FALSE, GetLocation(oPickup), 1, CREATURE_TYPE_IS_ALIVE, TRUE);
if (GetTag(oPickup) == "statueofgold") {
return; }
if (GetTag(oPickup) == "statueofjade") {
return; }
if (GetDistanceBetweenLocations(GetLocation(oPickup),
GetLocation(oCurrent)) < 40.0)
{