Fixed bandit lair spawn waypoints
Remade the bandit shack interior
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25
_module/nss/nw_s1_tyrantfog.nss
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25
_module/nss/nw_s1_tyrantfog.nss
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//::///////////////////////////////////////////////
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//:: Tyrant Fog Zombie Mist
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//:: NW_S1_TyrantFog.nss
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Creatures entering the area around the zombie
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must save or take 1 point of Constitution
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damage.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: May 25, 2001
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//:://////////////////////////////////////////////
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//#include "wm_include"
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#include "prc_inc_spells"
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void main()
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{
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//if (WildMagicOverride()) { return; }
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//Declare and apply the AOE
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effect eAOE = EffectAreaOfEffect(AOE_MOB_TYRANT_FOG);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eAOE, OBJECT_SELF, HoursToSeconds(100));
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}
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