I figured out why commoner types weren't using civilized animations

Most changes were due to that and other behaviors I wanted ambient npcs to do.
This commit is contained in:
EpicValor
2023-09-09 19:56:22 -05:00
parent 80bc1e0c92
commit c369af5071
119 changed files with 50579 additions and 4558 deletions

View File

@@ -10585,6 +10585,25 @@
"value": "murdock"
}
},
{
"__struct_id": 0,
"CR": {
"type": "float",
"value": 1540.0
},
"FACTION": {
"type": "cexostring",
"value": "Defender"
},
"NAME": {
"type": "cexostring",
"value": "City GuardMain"
},
"RESREF": {
"type": "resref",
"value": "cityguardmain001"
}
},
{
"__struct_id": 0,
"CR": {
@@ -10593,7 +10612,7 @@
},
"FACTION": {
"type": "cexostring",
"value": "Commoner"
"value": "Noble"
},
"NAME": {
"type": "cexostring",
@@ -10612,7 +10631,7 @@
},
"FACTION": {
"type": "cexostring",
"value": "Commoner"
"value": "Fairy"
},
"NAME": {
"type": "cexostring",
@@ -10779,11 +10798,11 @@
"__struct_id": 0,
"CR": {
"type": "float",
"value": 9.0
"value": 14.0
},
"FACTION": {
"type": "cexostring",
"value": "Commoner"
"value": "Noble"
},
"NAME": {
"type": "cexostring",
@@ -11273,11 +11292,11 @@
"__struct_id": 0,
"CR": {
"type": "float",
"value": 3.0
"value": 14.0
},
"FACTION": {
"type": "cexostring",
"value": "Commoner"
"value": "Noble"
},
"NAME": {
"type": "cexostring",

View File

@@ -869,6 +869,17 @@
"value": "sarumroyalguar"
}
},
{
"__struct_id": 0,
"NAME": {
"type": "cexostring",
"value": "Sarum Royal Guard Armour"
},
"RESREF": {
"type": "resref",
"value": "sarumroyalgua002"
}
},
{
"__struct_id": 0,
"NAME": {
@@ -1215,6 +1226,17 @@
"value": "royalguardhelm"
}
},
{
"__struct_id": 0,
"NAME": {
"type": "cexostring",
"value": "Royal Guard Helm"
},
"RESREF": {
"type": "resref",
"value": "royalguardhel002"
}
},
{
"__struct_id": 0,
"NAME": {
@@ -13354,6 +13376,17 @@
"value": "bootsofdoom"
}
},
{
"__struct_id": 0,
"NAME": {
"type": "cexostring",
"value": "Boots of Fire"
},
"RESREF": {
"type": "resref",
"value": "001"
}
},
{
"__struct_id": 0,
"NAME": {
@@ -13771,6 +13804,17 @@
"value": "cloakofthedragon"
}
},
{
"__struct_id": 0,
"NAME": {
"type": "cexostring",
"value": "Cloak of the Dragon"
},
"RESREF": {
"type": "resref",
"value": "cloakofthedra002"
}
},
{
"__struct_id": 0,
"NAME": {
@@ -14007,6 +14051,17 @@
"value": "dragongloves"
}
},
{
"__struct_id": 0,
"NAME": {
"type": "cexostring",
"value": "FJ Glove"
},
"RESREF": {
"type": "resref",
"value": "002"
}
},
{
"__struct_id": 0,
"NAME": {
@@ -16608,6 +16663,17 @@
"value": "dragonstooth"
}
},
{
"__struct_id": 0,
"NAME": {
"type": "cexostring",
"value": "Dragons Tooth"
},
"RESREF": {
"type": "resref",
"value": "dragonstooth002"
}
},
{
"__struct_id": 0,
"NAME": {
@@ -16910,6 +16976,17 @@
"value": "ringofwinter"
}
},
{
"__struct_id": 0,
"NAME": {
"type": "cexostring",
"value": "Ring of Winter"
},
"RESREF": {
"type": "resref",
"value": "ringofwinter002"
}
},
{
"__struct_id": 0,
"NAME": {
@@ -38458,6 +38535,17 @@
"value": "humanhammer"
}
},
{
"__struct_id": 0,
"NAME": {
"type": "cexostring",
"value": "Justice FJ"
},
"RESREF": {
"type": "resref",
"value": "003"
}
},
{
"__struct_id": 0,
"NAME": {