Just a dancing script fix
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23
_module/nss/pro_dance2.nss
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23
_module/nss/pro_dance2.nss
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@@ -0,0 +1,23 @@
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void main()
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{
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ActionPlayAnimation(ANIMATION_FIREFORGET_TAUNT,1.0);
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ActionPlayAnimation(ANIMATION_FIREFORGET_BOW,1.0);
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ActionPlayAnimation(ANIMATION_FIREFORGET_VICTORY2,1.0);
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ActionPlayAnimation(ANIMATION_FIREFORGET_BOW,1.0);
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ActionPlayAnimation(ANIMATION_LOOPING_GET_LOW,1.0);
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ActionPlayAnimation(ANIMATION_LOOPING_WORSHIP,1.0);
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ActionPlayAnimation(ANIMATION_LOOPING_WORSHIP,1.0);
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ActionPlayAnimation(ANIMATION_LOOPING_GET_LOW,1.0);
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ActionPlayAnimation(ANIMATION_FIREFORGET_VICTORY2,1.0);
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ActionPlayAnimation(ANIMATION_LOOPING_GET_MID,1.0);
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ActionPlayAnimation(ANIMATION_LOOPING_GET_LOW,1.0);
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ActionPlayAnimation(ANIMATION_LOOPING_TALK_FORCEFUL,1.0);
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ActionPlayAnimation(ANIMATION_FIREFORGET_BOW,1.0);
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ActionPlayAnimation(ANIMATION_LOOPING_GET_LOW,1.0);
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ActionPlayAnimation(ANIMATION_LOOPING_TALK_PLEADING,1.0);
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ActionPlayAnimation(ANIMATION_LOOPING_GET_LOW,1.0);
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ActionPlayAnimation(ANIMATION_FIREFORGET_TAUNT,1.0);
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ActionPlayAnimation(ANIMATION_LOOPING_WORSHIP,1.0);
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ActionPlayAnimation(ANIMATION_FIREFORGET_VICTORY2,1.0);
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ActionPlayAnimation(ANIMATION_FIREFORGET_BOW,1.0);
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}
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