Mostly npc script adjusments

and placeable tag changes
This commit is contained in:
EpicValor
2023-09-04 21:06:50 -05:00
parent 430f3102d9
commit a896bdd164
62 changed files with 9383 additions and 293 deletions

View File

@@ -0,0 +1,13 @@
#include "x0_i0_anims"
#include "x0_i0_treasure"
#include "x2_inc_switches"
void main()
{
SetAnimationCondition(NW_ANIM_FLAG_IS_CIVILIZED);
SetAnimationCondition(NW_ANIM_FLAG_CHATTER);
SetSpawnInCondition(NW_FLAG_IMMOBILE_AMBIENT_ANIMATIONS);
ClearAllActions();
ActionSit (GetNearestObjectByTag ("CHAIR", OBJECT_SELF));
DelayCommand(10.0,ExecuteScript("oldman_sit",OBJECT_SELF));
}