Mostly npc script adjusments
and placeable tag changes
This commit is contained in:
13
_module/nss/oldman_sit.nss
Normal file
13
_module/nss/oldman_sit.nss
Normal file
@@ -0,0 +1,13 @@
|
||||
#include "x0_i0_anims"
|
||||
#include "x0_i0_treasure"
|
||||
#include "x2_inc_switches"
|
||||
|
||||
void main()
|
||||
{
|
||||
SetAnimationCondition(NW_ANIM_FLAG_IS_CIVILIZED);
|
||||
SetAnimationCondition(NW_ANIM_FLAG_CHATTER);
|
||||
SetSpawnInCondition(NW_FLAG_IMMOBILE_AMBIENT_ANIMATIONS);
|
||||
ClearAllActions();
|
||||
ActionSit (GetNearestObjectByTag ("CHAIR", OBJECT_SELF));
|
||||
DelayCommand(10.0,ExecuteScript("oldman_sit",OBJECT_SELF));
|
||||
}
|
Reference in New Issue
Block a user