quest, convo, mob, and spawn fixes

This commit is contained in:
EpicValor
2023-10-14 19:57:58 -05:00
parent 25b518454d
commit 9c4d6c7eb2
140 changed files with 28623 additions and 11985 deletions

View File

@@ -17,8 +17,8 @@ void main()
{
//Behaviour config
AddBehaviour( "+HEALSELF", 100 ); //heal self
AddBehaviour( "+REGROUP", 40 ); //regroup
AddBehaviour( "+FLANK", 20 ); //flank
AddBehaviour( "+REGROUP", 20 ); //regroup
AddBehaviour( "+FLANK", 30 ); //flank
//AddBehaviour( "+AVOIDMELEE", 20 ); //avoid melee
AddBehaviour( "+EVACAOE", 50 ); //evac AOEs
//AddBehaviour( "+SUMMON", 60 ); //summon spells
@@ -28,8 +28,8 @@ void main()
AddBehaviour( "+DEFSELF", 20 ); //defend self
AddBehaviour( "+GROUPENHANCE", 20 ); //enhance group
AddBehaviour( "+ENHANCESING", 20 ); //enhance single
AddBehaviour( "+ENHANCESELF", 20 ); //enhance self
AddBehaviour( "+FEATENHANCE", 20 ); //enhance self via feats
AddBehaviour( "+ENHANCESELF", 40 ); //enhance self
AddBehaviour( "+FEATENHANCE", 40 ); //enhance self via feats
AddBehaviour( "+DISPEL", 20 ); //dispel single
AddBehaviour( "+DISPELAOE", 20 ); //dispel AOEs
//AddBehaviour( "+DISMISSAL", 40 ); //dismiss summons
@@ -66,13 +66,13 @@ void main()
//SetReadyStatus();
//set fastbuffer status, should always be left on
SetIsFastBuffer( TRUE );
SetIsFastBuffer( TRUE );
//SetLocalInt( OBJECT_SELF, "#FASTBUFFER", 1 );
//SetLocalInt( OBJECT_SELF, "#ACTIVE", 1 );
//log starting location
ExecuteScript( "no_scr_logspnloc", OBJECT_SELF );
DelayCommand(2.0, ExecuteScript( "random_drop", OBJECT_SELF ));
//log loaded melee weapons
ExecuteScript( "no_scr_logeq", OBJECT_SELF );