quest, convo, mob, and spawn fixes

This commit is contained in:
EpicValor 2023-10-14 19:57:58 -05:00
parent 25b518454d
commit 9c4d6c7eb2
140 changed files with 28623 additions and 11985 deletions

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@ -1639,11 +1639,11 @@
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@ -1729,7 +1729,7 @@
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@ -1737,26 +1737,26 @@
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@ -1815,7 +1815,7 @@
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@ -1827,7 +1827,7 @@
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@ -1983,11 +1983,11 @@
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@ -1995,26 +1995,26 @@
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@ -2030,7 +2030,7 @@
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@ -2038,26 +2038,26 @@
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@ -2073,7 +2073,7 @@
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@ -2081,26 +2081,26 @@
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@ -2116,7 +2116,7 @@
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@ -2135,15 +2135,15 @@
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@ -2155,7 +2155,7 @@
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@ -2167,11 +2167,11 @@
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@ -2331,7 +2331,7 @@
},
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@ -2339,11 +2339,11 @@
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@ -2374,7 +2374,7 @@
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@ -2456,11 +2456,11 @@
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@ -2468,11 +2468,11 @@
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@ -2503,7 +2503,7 @@
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@ -2511,11 +2511,11 @@
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@ -2675,7 +2675,7 @@
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@ -2683,11 +2683,11 @@
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@ -2718,7 +2718,7 @@
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View File

@ -603,15 +603,15 @@
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View File

@ -21,6 +21,10 @@
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"0": "Fe Fi Fo Fum, i smell the blood of an englishman, Be he alive or be he dead, ill grind his bones to make my bread!"
"0": "Fe Fi Fo Fum, I smell the blood of an englishman. Be he alive or be he dead, I'll grind his bones to make my bread!"
}
}
},
{
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},
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@ -167,12 +191,16 @@
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"type": "cexolocstring",
"value": {
"0": "so little <Boy/Girl>, You wanna play?"
"0": "So, little <boy/girl>, you want entertain me?"
}
}
},
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@ -212,12 +240,16 @@
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"type": "cexolocstring",
"value": {
"0": "STUPID!!!!???? Growl!"
"0": "STUPID?! Growl!"
}
}
},
{
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"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
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@ -257,12 +289,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Nothing.........Growl!"
"0": "Nothing! Growl!"
}
}
},
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},
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},
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"type": "resref",
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},
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},
"Index": {
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"value": 4
@ -363,12 +407,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Hold <Race>, Krog sent ya didnt he?"
"0": "Hold <Race>, Wolfric sent ya didn't he?"
}
}
},
{
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"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
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@ -408,7 +456,7 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Growl!"
"0": "*Growls* That filthy gnoll!"
}
}
}
@ -416,7 +464,7 @@
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"value": 72
"value": 78
},
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"value": "g_alrdy_spoken8"
},
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},
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@ -467,6 +523,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 1
@ -493,12 +553,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "This isn't a bloody pantomine Y'know, Now Die!!!!!!!"
"0": "I don't remember seeing a beanstalk, giant."
}
}
},
{
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"ActionParams": {
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},
"Index": {
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"value": 2
@ -550,12 +618,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Im off, stupid Giant........"
"0": "I'm leaving, stupid giant."
}
}
},
{
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"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
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@ -581,6 +653,10 @@
"type": "resref",
"value": ""
},
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"value": []
},
"Index": {
"type": "dword",
"value": 3
@ -613,6 +689,10 @@
},
{
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"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -638,6 +718,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 4
@ -664,12 +748,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "hmmm, talks cheap......."
"0": "Talk is cheap."
}
}
},
{
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"ActionParams": {
"type": "list",
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},
"Animation": {
"type": "dword",
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@ -695,6 +783,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
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},
"Index": {
"type": "dword",
"value": 6
@ -721,7 +813,7 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Shut up and die!"
"0": "I'll be paid for your head!"
}
}
}
@ -736,6 +828,10 @@
"type": "resref",
"value": ""
},
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@ -21,6 +21,10 @@
"value": [
{
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@ -50,6 +54,10 @@
"type": "resref",
"value": ""
},
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"Index": {
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@ -65,6 +73,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 0
@ -91,12 +103,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Errrrr, I smell the blood of an <Race>!"
"0": "Err, I smell the blood of an <race>!"
}
}
},
{
"__struct_id": 1,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
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@ -142,6 +158,10 @@
},
{
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"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -171,6 +191,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 2
@ -197,12 +221,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Talks, about wot?"
"0": "Talks bout wot?"
}
}
},
{
"__struct_id": 3,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -232,6 +260,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 4
@ -247,6 +279,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 3
@ -273,12 +309,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Hmmmmmmmm, You's seem smarts, i want's dead the Giant Clan Leader, OGRAFE, you's kill em and bring me his head and i's give you's some coins!"
"0": " You's seem smarts ans tough. I wants dead the Giant Clan Leader, OGRAFE! Yous kill 'im and bring me his head. I's give yous some coins!"
}
}
},
{
"__struct_id": 4,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -318,12 +358,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Fights you's want, Fights you get's!"
"0": "Fights yous want, Fights yous gets!"
}
}
},
{
"__struct_id": 5,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -353,6 +397,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 5
@ -379,12 +427,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Hes over in's the north bit of the lake, now go <Race>!!!!"
"0": "He's over ins the north bit of the lake, now go <Race>!"
}
}
},
{
"__struct_id": 6,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -414,6 +466,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 8
@ -429,6 +485,10 @@
"type": "resref",
"value": "check_giant_head"
},
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@ -455,12 +515,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Well <Race>, You's get it?"
"0": "Well <Race>, you's get it?"
}
}
},
{
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"ActionParams": {
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"value": []
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"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 7
@ -522,6 +590,10 @@
},
{
"__struct_id": 8,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -571,6 +643,10 @@
},
{
"__struct_id": 9,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -610,12 +686,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "You's got the key, Now P*** off <Race>!!!!"
"0": "Yous gots the key, now piss off <Race>!!!!"
}
}
},
{
"__struct_id": 10,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -655,7 +735,7 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "You's seems rich enoughs, so no points in talkins, Die <Race>!!"
"0": "You's seems rich enoughs, so no points in talkins, DIE <Race>!!"
}
}
}
@ -663,7 +743,7 @@
},
"NumWords": {
"type": "dword",
"value": 144
"value": 147
},
"PreventZoomIn": {
"type": "byte",
@ -674,6 +754,10 @@
"value": [
{
"__struct_id": 0,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -699,6 +783,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 1
@ -731,6 +819,10 @@
},
{
"__struct_id": 1,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -756,6 +848,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 2
@ -782,12 +878,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Greetings King, I wish to parley!"
"0": "Greetings, King. I wish to parley!"
}
}
},
{
"__struct_id": 2,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -813,6 +913,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 3
@ -839,12 +943,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "I have heard of your vast wealth, May i offer my services to gain some reward?"
"0": "I have heard of your vast wealth. May I offer my services to gain some reward?"
}
}
},
{
"__struct_id": 3,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -870,6 +978,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 4
@ -896,12 +1008,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Second thoughts.......Die!"
"0": "On second thought die!"
}
}
},
{
"__struct_id": 4,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -927,6 +1043,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 5
@ -953,12 +1073,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Ok, wheres he?"
"0": "Ografe? Where is he?"
}
}
},
{
"__struct_id": 5,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -981,7 +1105,7 @@
},
"Quest": {
"type": "cexostring",
"value": "King Wolfric's Parly"
"value": "King Wolfric's Parley"
},
"QuestEntry": {
"type": "dword",
@ -998,12 +1122,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Ok..........."
"0": "I'm off!"
}
}
},
{
"__struct_id": 6,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -1029,6 +1157,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 7
@ -1055,12 +1187,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Yes oh Great King, Heres his head!!!"
"0": "Yes, oh Great King. Here's his head!"
}
}
},
{
"__struct_id": 7,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -1086,6 +1222,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 8
@ -1099,7 +1239,11 @@
},
"Quest": {
"type": "cexostring",
"value": ""
"value": "King Wolfric's Parley"
},
"QuestEntry": {
"type": "dword",
"value": 2
},
"Script": {
"type": "resref",
@ -1112,12 +1256,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Good Bye king!"
"0": "Good bye, King!"
}
}
},
{
"__struct_id": 8,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -1153,7 +1301,7 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Errrrrrr, not yet..............."
"0": "Not yet."
}
}
}
@ -1168,6 +1316,10 @@
"type": "resref",
"value": "ck_100k_gp"
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 10
@ -1179,6 +1331,10 @@
"type": "resref",
"value": "g_alrdy_spoken9"
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 9
@ -1190,6 +1346,10 @@
"type": "resref",
"value": "g_alrdy_spoken8"
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 6
@ -1201,6 +1361,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 0

View File

@ -21,6 +21,10 @@
"value": [
{
"__struct_id": 0,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -50,6 +54,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 10
@ -65,6 +73,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 0
@ -91,12 +103,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Hello stranger, What can i getcha?"
"0": "Hello stranger, what can I getcha?"
}
}
},
{
"__struct_id": 1,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -126,6 +142,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 1
@ -152,12 +172,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Well the place is pretty empty as you can see. Cant say too much but ever since those bandits have moved in, we dont many people here."
"0": "Well, the place is pretty empty as you can see. Can't say too much, but ever since those bandits moved in we dont get many people here."
}
}
},
{
"__struct_id": 2,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -187,6 +211,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 2
@ -213,12 +241,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Cos <Lad/Lass>, dead business is better than being dead!........."
"0": "'Cause <Lad/Lass>, a dead business is better than being dead!"
}
}
},
{
"__struct_id": 3,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -248,6 +280,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 6
@ -263,6 +299,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 3
@ -295,6 +335,10 @@
},
{
"__struct_id": 4,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -324,6 +368,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 5
@ -339,6 +387,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 4
@ -365,12 +417,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Yeah sure, ok none of my business, You wanna drink then?"
"0": "Yeah sure. Okay none of my business, You wanna drink then?"
}
}
},
{
"__struct_id": 5,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -400,6 +456,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 7
@ -426,12 +486,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "I see, well if you got in, dare say you might get out again, best not cause too much trouble while your here."
"0": "I see. Well, if you got in, dare say you might get out again. Best not cause too much trouble while your here."
}
}
},
{
"__struct_id": 6,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -461,6 +525,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 8
@ -487,12 +555,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "If you could get rid of the the warlord that would be a start, rules the gang by fear, Do that and the others would soon run off, well maybe........"
"0": "If you could get rid of the warlord that would be a start. The gang is controlled by fear. Do that. and the others might soon run off."
}
}
},
{
"__struct_id": 7,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -522,6 +594,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 9
@ -548,12 +624,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "SHE is in the house across the way......depends on the time of day, good luck shes heavily guarded as well as tough. take this letter and her head to the King. He,ll send some soldiers to help and maybe give you something for your troubles."
"0": "SHE is in the house across the way. Depends on the time of day. She frequents the docks sometimes. Maybe does secret business in the barn. Good luck. Shes heavily guarded as well as tough. Take this letter, and her head to the King. He'll likely send some soldiers to help, and maybe give you something for your troubles."
}
}
},
{
"__struct_id": 8,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -583,6 +663,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 11
@ -609,7 +693,7 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Ahhh, so a drink you be needing, well its kind of self service here, you just buy the bottles off me then fill em up at the kegs over there! Mind you use the right bottle or you,ll drop it and lose it!"
"0": "So, a drink you be needing. Well, its kind of self service here, you just buy the bottles off me then fill em up at the kegs over there! Mind you use the right bottle or you'll drop it and lose it!"
}
}
}
@ -617,7 +701,7 @@
},
"NumWords": {
"type": "dword",
"value": 265
"value": 273
},
"PreventZoomIn": {
"type": "byte",
@ -628,6 +712,10 @@
"value": [
{
"__struct_id": 0,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -653,6 +741,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 1
@ -679,12 +771,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Any going ons, round here?"
"0": "What's happening around here?"
}
}
},
{
"__struct_id": 1,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -710,6 +806,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 2
@ -736,12 +836,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "I see , so why doesnt anyone get the kings guard to help?"
"0": "I see. Why doesn't anyone get the King's Guard to help?"
}
}
},
{
"__struct_id": 2,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -767,6 +871,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 3
@ -793,12 +901,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Hmmm i see........"
"0": "I get you."
}
}
},
{
"__struct_id": 3,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -824,6 +936,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 4
@ -856,6 +972,10 @@
},
{
"__struct_id": 4,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -891,12 +1011,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Sure what ya got?"
"0": "Sure, what ya got?"
}
}
},
{
"__struct_id": 5,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -938,6 +1062,10 @@
},
{
"__struct_id": 6,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -963,6 +1091,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 5
@ -989,12 +1121,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Errrr, just walked through the gate"
"0": "I just walked through the gate."
}
}
},
{
"__struct_id": 7,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -1020,6 +1156,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 6
@ -1046,12 +1186,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "I'll scout about and see what i can do to help"
"0": "I'll scout about and see what I can do to help"
}
}
},
{
"__struct_id": 8,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -1077,6 +1221,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 7
@ -1109,6 +1257,10 @@
},
{
"__struct_id": 9,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -1148,12 +1300,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Ok i will, thanks......."
"0": "I will, thanks."
}
}
},
{
"__struct_id": 10,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -1179,6 +1335,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 8
@ -1211,6 +1371,10 @@
},
{
"__struct_id": 11,
"ActionParams": {
"type": "list",
"value": []
},
"Animation": {
"type": "dword",
"value": 0
@ -1246,7 +1410,7 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Ah, ok"
"0": "Ah, okay."
}
}
}
@ -1261,6 +1425,10 @@
"type": "resref",
"value": ""
},
"ConditionParams": {
"type": "list",
"value": []
},
"Index": {
"type": "dword",
"value": 0

View File

@ -182,26 +182,26 @@
"WaypointList": {
"type": "list",
"value": [
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "for demon spawns"
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
}
]
}

View File

@ -274,17 +274,6 @@
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {

View File

@ -130,17 +130,6 @@
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {

View File

@ -163,6 +163,41 @@
"WaypointList": {
"type": "list",
"value": [
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This is a waypoint that can be placed in an interior area to mark it as a tavern. This will affect the animations and behavior of NPCs using the PlayAmbientAnimations functions (see the OnSpawn script nw_c2_default9 and the library x0_i0_anims for details). \r\n\r\nNote that this feature will only work in modules that use the XP1 modified AI. "
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {

View File

@ -249,6 +249,39 @@
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {

View File

@ -480,6 +480,69 @@
"WaypointList": {
"type": "list",
"value": [
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {

View File

@ -174,6 +174,41 @@
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {

View File

@ -144,17 +144,6 @@
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {

View File

@ -454,28 +454,6 @@
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {

View File

@ -418,39 +418,6 @@
"SoundList": {
"type": "list",
"value": [
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {

View File

@ -302,20 +302,6 @@
"value": "standard spawn code for 1 mob, every 10 mins."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "standard spawn code for 1 mob, every 10 mins."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "standard spawn code for 1 mob, every 10 mins."
}
},
{
"__struct_id": 5,
"Comment": {

View File

@ -14,36 +14,32 @@
"value": "CaveExit"
}
},
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "RuralExit"
}
},
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "RuralExit"
}
},
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "CaveExit"
}
},
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "RuralExit"
}
},
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "RuralExit"
}
}
]
},
"Encounter List": {
"type": "list",
"value": [
{
"__struct_id": 7
}
]
"value": []
},
"List": {
"type": "list",
@ -128,6 +124,13 @@
"type": "cexostring",
"value": "Tree - Normal"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Invisible Object\r\n\r\nPLACE THIS ON MAP WITH SPAWN CODES"
}
}
]
},
@ -189,6 +192,61 @@
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
@ -269,6 +327,62 @@
"type": "cexostring",
"value": "On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
}
]
}

View File

@ -3061,28 +3061,6 @@
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {

View File

@ -459,27 +459,6 @@
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
}
},
{
"__struct_id": 5,
"Comment": {

View File

@ -1246,6 +1246,62 @@
"value": "This invisible object is visible by default for easy placement in the toolset.\r\n\r\nAfter placing the invisible wall, set the Initial State to \"Deactivated\" on the Advanced tab to make it not appear in the game."
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "This invisible object is visible by default for easy placement in the toolset.\r\n\r\nAfter placing the invisible wall, set the Initial State to \"Deactivated\" on the Advanced tab to make it not appear in the game."
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "This invisible object is visible by default for easy placement in the toolset.\r\n\r\nAfter placing the invisible wall, set the Initial State to \"Deactivated\" on the Advanced tab to make it not appear in the game."
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "This invisible object is visible by default for easy placement in the toolset.\r\n\r\nAfter placing the invisible wall, set the Initial State to \"Deactivated\" on the Advanced tab to make it not appear in the game."
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "This invisible object is visible by default for easy placement in the toolset.\r\n\r\nAfter placing the invisible wall, set the Initial State to \"Deactivated\" on the Advanced tab to make it not appear in the game."
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "This invisible object is visible by default for easy placement in the toolset.\r\n\r\nAfter placing the invisible wall, set the Initial State to \"Deactivated\" on the Advanced tab to make it not appear in the game."
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "This invisible object is visible by default for easy placement in the toolset.\r\n\r\nAfter placing the invisible wall, set the Initial State to \"Deactivated\" on the Advanced tab to make it not appear in the game."
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "This invisible object is visible by default for easy placement in the toolset.\r\n\r\nAfter placing the invisible wall, set the Initial State to \"Deactivated\" on the Advanced tab to make it not appear in the game."
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "This invisible object is visible by default for easy placement in the toolset.\r\n\r\nAfter placing the invisible wall, set the Initial State to \"Deactivated\" on the Advanced tab to make it not appear in the game."
}
},
{
"__struct_id": 9,
"Comment": {

View File

@ -73,6 +73,62 @@
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
@ -119,20 +175,6 @@
"Placeable List": {
"type": "list",
"value": [
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Bench / Pew"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Footstool"
}
},
{
"__struct_id": 9,
"Comment": {
@ -175,41 +217,6 @@
"value": "Table"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Table"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Table"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Table"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Freestanding Torch Bracket"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Table"
}
},
{
"__struct_id": 9,
"Comment": {
@ -217,97 +224,6 @@
"value": "Throne - Evil"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Bench / Pew that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Bench / Pew that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Bench / Pew that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Stool that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Stool that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Stool that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Stool that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Stool that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Stool that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Stool that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Stool that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Stool that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Stool that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
@ -322,34 +238,6 @@
"value": "Couch that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Stool that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Stool that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Stool that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Stool that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
@ -496,6 +384,230 @@
"type": "cexostring",
"value": "Magic Sparks - White"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Chair that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Table"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
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