Moved PRC'd creature abilities from module to new top hak
Moved PRC'd creature abilities from module to new top hak.
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@@ -1,74 +0,0 @@
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//::///////////////////////////////////////////////
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//:: Gaze of Doom
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//:: NW_S1_GazeDoom.nss
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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If the target fails a save they recieve a -2
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penalty to all saves, attack rolls, damage and
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skill checks for the duration of the spell.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: Oct 22, 2001
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//:://////////////////////////////////////////////
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#include "prc_inc_spells"
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#include "NW_I0_SPELLS"
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//#include "wm_include"
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#include "x0_i0_match"
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void main()
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{
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//--------------------------------------------------------------------------
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// Make sure we are not blind
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//--------------------------------------------------------------------------
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if (GetHasEffect(EFFECT_TYPE_BLINDNESS, OBJECT_SELF))
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{
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FloatingTextStrRefOnCreature(84530, OBJECT_SELF, FALSE);
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return;
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}
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//if (WildMagicOverride()) { return; }
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//:: Declare major variables
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object oNPC = OBJECT_SELF;
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object oTarget;
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int nHD = GetHitDice(oNPC);
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int nCHAMod = GetAbilityModifier(ABILITY_CHARISMA, oNPC);
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int nDC = 10 +nCHAMod+ (nHD/2);
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int nDuration = 1 + (nHD / 3);
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if(nDuration == 0) { nDuration = 1; }
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location lTargetLocation = GetSpellTargetLocation();
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effect eVis = EffectVisualEffect(VFX_IMP_DOOM);
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effect eSaves = EffectSavingThrowDecrease(SAVING_THROW_ALL, 2);
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effect eAttack = EffectAttackDecrease(2);
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effect eDamage = EffectDamageDecrease(2);
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effect eSkill = EffectSkillDecrease(SKILL_ALL_SKILLS, 2);
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
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effect eLink = EffectLinkEffects(eAttack, eDamage);
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eLink = EffectLinkEffects(eLink, eSaves);
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eLink = EffectLinkEffects(eLink, eSkill);
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eLink = EffectLinkEffects(eLink, eDur);
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oTarget = GetFirstObjectInShape(SHAPE_SPELLCONE, 10.0, GetSpellTargetLocation());
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while(GetIsObjectValid(oTarget))
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{
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if(!GetIsReactionTypeFriendly(oTarget) && oTarget != oNPC)
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{
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if(oTarget != oNPC)
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{
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SignalEvent(oTarget, EventSpellCastAt(oNPC, SPELLABILITY_GAZE_DOOM));
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//Spell Resistance and Saving throw
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if (!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, nDC))
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{
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink , oTarget, RoundsToSeconds(nDuration));
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}
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}
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}
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oTarget = GetNextObjectInShape(SHAPE_SPELLCONE, 10.0, GetSpellTargetLocation());
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}
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}
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