hopefully fixed the no death panel problem
The rest were creature and area changes I got around to doing
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@@ -18,8 +18,6 @@ SetStandardFactionReputation(STANDARD_FACTION_DEFENDER, 74, oPlayer);
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}
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else
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{
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AssignCommand(GetLastPlayerDying(), ClearAllActions());
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AssignCommand(GetLastPlayerDying(),SpeakString( "I Dying"));
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PopUpGUIPanel(GetLastPlayerDying(),GUI_PANEL_PLAYER_DEATH);
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DelayCommand(5.0, PopUpGUIPanel(oPlayer,GUI_PANEL_PLAYER_DEATH));
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}
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}
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