hopefully fixed the no death panel problem
The rest were creature and area changes I got around to doing
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@@ -5567,6 +5567,21 @@
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"type": "int",
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"value": 0
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}
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},
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{
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"__struct_id": 0,
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"Name": {
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"type": "cexostring",
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"value": "PRC_DEATH_STABLE_TO_DISABLED_CHANCE"
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},
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"Type": {
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"type": "dword",
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"value": 1
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},
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"Value": {
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"type": "int",
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"value": 0
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}
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}
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]
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}
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