Updated henchman inventory
turned off their combat one-liners and added treasure script to destroy itself 30s after closing
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@@ -12,5 +12,5 @@ void main()
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// Sit in the assigned chair.
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string sChairTag = "CHAIR_Queen";
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object oChair = GetNearestObjectByTag(sChairTag);
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ActionSit(oChair);
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DelayCommand(15.0, ActionSit(oChair));
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}
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