Tweaked items, creatures, and areas
Added 2 new quests to Displaced Valley connected areas.
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9
_module/nss/vfxshadowarmor.nss
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9
_module/nss/vfxshadowarmor.nss
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void main()
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{
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object oTarget = OBJECT_SELF;
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effect eMind = EffectVisualEffect(VFX_DUR_PROT_SHADOW_ARMOR);
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eMind = UnyieldingEffect(eMind);
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DelayCommand(0.2,ApplyEffectToObject(DURATION_TYPE_PERMANENT, eMind, oTarget));
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}
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