Tweaked items, creatures, and areas

Added 2 new quests to Displaced Valley connected areas.
This commit is contained in:
EpicValor
2023-10-08 23:57:44 -05:00
parent 00c6a80e45
commit 6ee16d51cd
80 changed files with 17672 additions and 4045 deletions

View File

@@ -0,0 +1,19 @@
void main()
{
object oSelf = OBJECT_SELF;
object oDeron = GetObjectByTag("Deron", 1);
location lTarget = GetLocation(oSelf);
location lHome = GetLocation(GetObjectByTag("SOT_HOMEPOINT"));
//SetLocalLocation(oPC, "SOT_LASTUSED", GetLocation(oPC));
ActionCastFakeSpellAtObject(SPELL_MINOR_GLOBE_OF_INVULNERABILITY, oSelf);
DelayCommand(3.0, ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_FNF_SUMMON_MONSTER_3), lTarget, 5.0));
DelayCommand(3.0, ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_DUR_LIGHT_RED_20), lTarget, 30.0));
DelayCommand(3.0, ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_FNF_SUMMON_MONSTER_3), lHome, 5.0));
DelayCommand(3.0, ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_DUR_LIGHT_RED_20), lHome, 30.0));
AssignCommand(oSelf, DelayCommand(6.0, DestroyObject(oSelf, 0.5)));
AssignCommand(oDeron, DelayCommand(6.0, DestroyObject(oDeron, 0.5)));
}