mob balance changes, area changes
added flavor npcs in some areas that had none.
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@@ -684,7 +684,7 @@
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"__struct_id": 2,
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"Orientation": {
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"type": "float",
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"value": 3.117041349411011
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"value": 3.117040872573853
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},
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"X": {
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"type": "float",
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