Cleaned up and enhanced badlands area
jaysyn got the rumormill convo working updated all the npcs that use it
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@@ -1,4 +1,5 @@
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void main()
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{
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SetLocalInt(OBJECT_SELF, "iDialogue", Random(10) + 1);
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DelayCommand(0.0f, SetLocalInt(OBJECT_SELF, "iDialogue", Random(10) + 1));
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DelayCommand(0.0f, SetLocalInt(OBJECT_SELF, "iRumor", Random(13) + 1));
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}
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