Cleaned up and enhanced badlands area

jaysyn got the rumormill convo working
updated all the npcs that use it
This commit is contained in:
EpicValor
2023-09-05 21:26:15 -05:00
parent c434ae59d5
commit 49aab355dd
73 changed files with 21849 additions and 4867 deletions

View File

@@ -71,10 +71,10 @@ void main()
//This will play Ambient Animations until the NPC sees an enemy or is cleared.
//NOTE that these animations will play automatically for Encounter Creatures.
SetAnimationCondition(NW_ANIM_FLAG_IS_CIVILIZED);
//SetAnimationCondition(NW_ANIM_FLAG_IS_CIVILIZED);
// Interacts with placeables + More civilized actions. See Readme.
SetAnimationCondition(NW_ANIM_FLAG_CHATTER);
//SetAnimationCondition(NW_ANIM_FLAG_CHATTER);
// Will use random voicechats during animations, if Civilized
// NOTE: ONLY ONE OF THE FOLOOWING ESCAPE COMMANDS SHOULD EVER BE ACTIVATED AT ANY ONE TIME.