Script fixes, additions, and area changes

This commit is contained in:
EpicValor
2023-09-03 21:12:26 -05:00
parent b3a5e77663
commit 430f3102d9
100 changed files with 40112 additions and 1032 deletions

View File

@@ -20,14 +20,14 @@ void main()
// *
//SetSpawnInCondition(NW_FLAG_HEARTBEAT_EVENT);
SetSpawnInCondition(NW_FLAG_AMBIENT_ANIMATIONS);
SetAnimationCondition(NW_ANIM_FLAG_IS_CIVILIZED);
SetAnimationCondition(NW_ANIM_FLAG_CHATTER);
SetCombatCondition(X0_COMBAT_FLAG_RANGED);
SetCombatCondition(X0_COMBAT_FLAG_DEFENSIVE);
//SetAnimationCondition(NW_ANIM_FLAG_IS_CIVILIZED);
//SetAnimationCondition(NW_ANIM_FLAG_CHATTER);
//SetCombatCondition(X0_COMBAT_FLAG_RANGED);
//SetCombatCondition(X0_COMBAT_FLAG_DEFENSIVE);
WalkWayPoints();
// ***** ADD ANY SPECIAL ON-SPAWN CODE HERE ***** //
DelayCommand(10.0, ExecuteScript("random_drop", OBJECT_SELF));
DelayCommand(5.0, ExecuteScript("random_drop", OBJECT_SELF));
}