diff --git a/_module/are/aantiochstart.are.json b/_module/are/aantiochstart.are.json index 89458be1..4bebd73c 100644 --- a/_module/are/aantiochstart.are.json +++ b/_module/are/aantiochstart.are.json @@ -4891,7 +4891,7 @@ }, "Version": { "type": "dword", - "value": 154 + "value": 155 }, "Width": { "type": "int", diff --git a/_module/are/aantiochtemple.are.json b/_module/are/aantiochtemple.are.json index bc74f877..60216ab2 100644 --- a/_module/are/aantiochtemple.are.json +++ b/_module/are/aantiochtemple.are.json @@ -2913,7 +2913,7 @@ }, "Version": { "type": "dword", - "value": 38 + "value": 39 }, "Width": { "type": "int", diff --git a/_module/are/red_haunthills_2.are.json b/_module/are/red_haunthills_2.are.json index 092ad8c1..b7c12805 100644 --- a/_module/are/red_haunthills_2.are.json +++ b/_module/are/red_haunthills_2.are.json @@ -7901,7 +7901,7 @@ }, "Version": { "type": "dword", - "value": 23 + "value": 24 }, "Width": { "type": "int", diff --git a/_module/are/sarumcitymain.are.json b/_module/are/sarumcitymain.are.json index c4260233..cf71dc89 100644 --- a/_module/are/sarumcitymain.are.json +++ b/_module/are/sarumcitymain.are.json @@ -3484,7 +3484,7 @@ }, "Tile_ID": { "type": "int", - "value": 55 + "value": 159 }, "Tile_MainLight1": { "type": "byte", @@ -3496,7 +3496,7 @@ }, "Tile_Orientation": { "type": "int", - "value": 0 + "value": 3 }, "Tile_SrcLight1": { "type": "byte", @@ -3527,7 +3527,7 @@ }, "Tile_ID": { "type": "int", - "value": 56 + "value": 159 }, "Tile_MainLight1": { "type": "byte", @@ -3539,7 +3539,7 @@ }, "Tile_Orientation": { "type": "int", - "value": 0 + "value": 3 }, "Tile_SrcLight1": { "type": "byte", @@ -3570,7 +3570,7 @@ }, "Tile_ID": { "type": "int", - "value": 146 + "value": 44 }, "Tile_MainLight1": { "type": "byte", @@ -3582,7 +3582,7 @@ }, "Tile_Orientation": { "type": "int", - "value": 1 + "value": 0 }, "Tile_SrcLight1": { "type": "byte", @@ -4301,7 +4301,7 @@ }, "Tile_ID": { "type": "int", - "value": 56 + "value": 159 }, "Tile_MainLight1": { "type": "byte", @@ -4313,7 +4313,7 @@ }, "Tile_Orientation": { "type": "int", - "value": 3 + "value": 2 }, "Tile_SrcLight1": { "type": "byte", @@ -4387,7 +4387,7 @@ }, "Tile_ID": { "type": "int", - "value": 146 + "value": 159 }, "Tile_MainLight1": { "type": "byte", @@ -4399,7 +4399,7 @@ }, "Tile_Orientation": { "type": "int", - "value": 2 + "value": 1 }, "Tile_SrcLight1": { "type": "byte", @@ -5118,7 +5118,7 @@ }, "Tile_ID": { "type": "int", - "value": 55 + "value": 159 }, "Tile_MainLight1": { "type": "byte", @@ -5130,7 +5130,7 @@ }, "Tile_Orientation": { "type": "int", - "value": 3 + "value": 2 }, "Tile_SrcLight1": { "type": "byte", @@ -5161,7 +5161,7 @@ }, "Tile_ID": { "type": "int", - "value": 270 + "value": 44 }, "Tile_MainLight1": { "type": "byte", @@ -5173,7 +5173,7 @@ }, "Tile_Orientation": { "type": "int", - "value": 3 + "value": 0 }, "Tile_SrcLight1": { "type": "byte", @@ -5204,7 +5204,7 @@ }, "Tile_ID": { "type": "int", - "value": 146 + "value": 159 }, "Tile_MainLight1": { "type": "byte", @@ -5216,7 +5216,7 @@ }, "Tile_Orientation": { "type": "int", - "value": 3 + "value": 2 }, "Tile_SrcLight1": { "type": "byte", @@ -5978,7 +5978,7 @@ }, "Tile_ID": { "type": "int", - "value": 271 + "value": 44 }, "Tile_MainLight1": { "type": "byte", @@ -6021,7 +6021,7 @@ }, "Tile_ID": { "type": "int", - "value": 271 + "value": 159 }, "Tile_MainLight1": { "type": "byte", @@ -6033,7 +6033,7 @@ }, "Tile_Orientation": { "type": "int", - "value": 2 + "value": 1 }, "Tile_SrcLight1": { "type": "byte", @@ -15684,7 +15684,7 @@ }, "Version": { "type": "dword", - "value": 191 + "value": 193 }, "Width": { "type": "int", diff --git a/_module/gic/aantiochtemple.gic.json b/_module/gic/aantiochtemple.gic.json index 0d672c38..58064269 100644 --- a/_module/gic/aantiochtemple.gic.json +++ b/_module/gic/aantiochtemple.gic.json @@ -332,17 +332,6 @@ "value": 1 } }, - { - "__struct_id": 6, - "Comment": { - "type": "cexostring", - "value": "" - }, - "PlayInToolset": { - "type": "byte", - "value": 1 - } - }, { "__struct_id": 6, "Comment": { diff --git a/_module/gic/sarumcitymain.gic.json b/_module/gic/sarumcitymain.gic.json index 165eee0d..e1ca350a 100644 --- a/_module/gic/sarumcitymain.gic.json +++ b/_module/gic/sarumcitymain.gic.json @@ -742,13 +742,6 @@ "value": "Lamp Post" } }, - { - "__struct_id": 9, - "Comment": { - "type": "cexostring", - "value": "Lamp Post" - } - }, { "__struct_id": 9, "Comment": { @@ -1238,6 +1231,986 @@ "type": "cexostring", "value": "Bench / Pew that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n" } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Bench / Pew that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Bench / Pew that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Fence Rural 2" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Tree - Normal" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Tree - Normal" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Tree - Normal" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Tree - Normal" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Lamp Post" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Lamp Post" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Lamp Post" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Dirt Patch" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Dirt Patch" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Dirt Patch" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Dirt Patch" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Dirt Patch" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Dirt Patch" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Dirt Patch" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "Dirt Patch" + } + }, + { + "__struct_id": 9, + "Comment": { + "type": "cexostring", + "value": "" + } } ] }, @@ -2410,13 +3383,6 @@ "value": "On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area." } }, - { - "__struct_id": 5, - "Comment": { - "type": "cexostring", - "value": "This is a waypoint that can be placed in an interior area to mark it as a shop. This will affect the animations and behavior of NPCs using the PlayAmbientAnimations functions (see the OnSpawn script nw_c2_default9 and the library x0_i0_anims for details). \r\n\r\nNote that this feature will only work in modules that use the XP1 modified AI. " - } - }, { "__struct_id": 5, "Comment": { @@ -2444,13 +3410,6 @@ "type": "cexostring", "value": "" } - }, - { - "__struct_id": 5, - "Comment": { - "type": "cexostring", - "value": "This is a waypoint that can be placed in an interior area to mark it as a shop. This will affect the animations and behavior of NPCs using the PlayAmbientAnimations functions (see the OnSpawn script nw_c2_default9 and the library x0_i0_anims for details). \r\n\r\nNote that this feature will only work in modules that use the XP1 modified AI. " - } } ] } diff --git a/_module/git/aantiochtemple.git.json b/_module/git/aantiochtemple.git.json index 70d6b1ee..59e1bb83 100644 --- a/_module/git/aantiochtemple.git.json +++ b/_module/git/aantiochtemple.git.json @@ -14894,134 +14894,6 @@ "value": 1.500009536743164 } }, - { - "__struct_id": 6, - "Active": { - "type": "byte", - "value": 1 - }, - "Continuous": { - "type": "byte", - "value": 1 - }, - "Elevation": { - "type": "float", - "value": 1.5 - }, - "GeneratedType": { - "type": "dword", - "value": 0 - }, - "Hours": { - "type": "dword", - "value": 0 - }, - "Interval": { - "type": "dword", - "value": 5000 - }, - "IntervalVrtn": { - "type": "dword", - "value": 5000 - }, - "LocName": { - "type": "cexolocstring", - "value": { - "0": "Coughs Men" - } - }, - "Looping": { - "type": "byte", - "value": 0 - }, - "MaxDistance": { - "type": "float", - "value": 10.0 - }, - "MinDistance": { - "type": "float", - "value": 1.0 - }, - "PitchVariation": { - "type": "float", - "value": 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"XPosition": { "type": "float", - "value": 158.0609741210938 + "value": 129.7482604980469 }, "YOrientation": { "type": "float", @@ -75730,7 +112355,7 @@ }, "YPosition": { "type": "float", - "value": 21.86534690856934 + "value": 60.26537322998047 }, "ZPosition": { "type": "float", @@ -75823,7 +112448,7 @@ "LocalizedName": { "type": "cexolocstring", "value": { - "0": "SP_SX02R04_SR20_DT_RW90_DS_SS_AI_PU90" + "0": "SP_SX02R04_SS_GT01_SR20_DT_RW66_CU_SC99" } }, "MapNote": { @@ -75886,7 +112511,7 @@ "LocalizedName": { "type": "cexolocstring", "value": { - "0": "SP_SX02R04_GT02_SR30_RW90_DS_SS_AI_PU90" + "0": "SP_SX02R04_SS_GT01_SR20_DT_RW66_CU_SC99" } }, "MapNote": { @@ -75911,7 +112536,7 @@ }, "XPosition": { "type": "float", - "value": 72.00335693359375 + "value": 130.0226745605469 }, "YOrientation": { "type": "float", @@ -75919,7 +112544,7 @@ }, "YPosition": { "type": "float", - "value": 26.88103866577148 + "value": 56.57244873046875 }, "ZPosition": { "type": "float", @@ -75949,7 +112574,7 @@ "LocalizedName": { "type": "cexolocstring", "value": { - "0": "SP_SX02R04_SR20_DT_RW90_DS_SS_AI_PU90" + "0": "SP_SX02R04_SS_GT01_SR20_DT_RW59_CU_SC99" } }, "MapNote": { @@ -76054,66 +112679,6 @@ "value": 0.029999990016222 } }, - { - "__struct_id": 5, - "Appearance": { - "type": "byte", - "value": 3 - }, - "Description": { - "type": "cexolocstring", - "value": {} - }, - "HasMapNote": { - "type": "byte", - "value": 0 - }, - "LinkedTo": { - "type": "cexostring", - "value": "" - }, - "LocalizedName": { - "id": 69065, - "type": "cexolocstring", - "value": {} - }, - "MapNote": { - "type": "cexolocstring", - "value": {} - }, - "MapNoteEnabled": { - "type": "byte", - "value": 1 - }, - "Tag": { - "type": "cexostring", - "value": "NW_SHOP" - }, - "TemplateResRef": { - "type": "resref", - "value": "nw_wp_shop" - }, - "XOrientation": { - "type": "float", - "value": -1.0 - }, - "XPosition": { - "type": "float", - "value": 29.3700008392334 - }, - "YOrientation": { - "type": "float", - "value": 9.000014549434178e-039 - }, - "YPosition": { - "type": "float", - "value": 130.8999938964844 - }, - "ZPosition": { - "type": "float", - "value": 0.0 - } - }, { "__struct_id": 5, "Appearance": { @@ -76349,66 +112914,6 @@ "type": "float", "value": -5.7220458984375e-006 } - }, - { - "__struct_id": 5, - "Appearance": { - "type": "byte", - "value": 3 - }, - "Description": { - "type": "cexolocstring", - "value": {} - }, - "HasMapNote": { - "type": "byte", - "value": 0 - }, - "LinkedTo": { - "type": "cexostring", - "value": "" - }, - "LocalizedName": { - "id": 69065, - "type": "cexolocstring", - "value": {} - }, - "MapNote": { - "type": "cexolocstring", - "value": {} - }, - "MapNoteEnabled": { - "type": "byte", - "value": 1 - }, - "Tag": { - "type": "cexostring", - "value": "NW_SHOP" - }, - "TemplateResRef": { - "type": "resref", - "value": "nw_wp_shop" - }, - "XOrientation": { - "type": "float", - "value": 0.91420978307724 - }, - "XPosition": { - "type": "float", - "value": 161.9263763427734 - }, - "YOrientation": { - "type": "float", - "value": -0.4052412509918213 - }, - "YPosition": { - "type": "float", - "value": 26.68789482116699 - }, - "ZPosition": { - "type": "float", - "value": 2.384185791015625e-007 - } } ] } diff --git a/_module/git/skavenlair.git.json b/_module/git/skavenlair.git.json index 2c09e3c0..7b884730 100644 --- a/_module/git/skavenlair.git.json +++ b/_module/git/skavenlair.git.json @@ -512,7 +512,7 @@ }, "CR": { "type": "float", - "value": 10.0 + "value": 11.0 }, "ResRef": { "type": "resref", diff --git a/_module/git/soulreaverscrypt.git.json b/_module/git/soulreaverscrypt.git.json index 973251fd..fb124e03 100644 --- a/_module/git/soulreaverscrypt.git.json +++ b/_module/git/soulreaverscrypt.git.json @@ -518,7 +518,7 @@ }, "CR": { "type": "float", - "value": 150.0 + "value": 33.0 }, "ResRef": { "type": "resref", @@ -684,7 +684,7 @@ "__struct_id": 2, "Orientation": { "type": "float", - "value": 3.117040395736694 + "value": 3.117039918899536 }, "X": { "type": "float", diff --git a/_module/git/templeofcyric.git.json b/_module/git/templeofcyric.git.json index d52f6ef0..04097415 100644 --- a/_module/git/templeofcyric.git.json +++ b/_module/git/templeofcyric.git.json @@ -463,7 +463,7 @@ "__struct_id": 2, "Orientation": { "type": "float", - "value": 3.141584396362305 + "value": 3.141583919525147 }, "X": { "type": "float", diff --git a/_module/git/westmtroad1.git.json b/_module/git/westmtroad1.git.json index b3f5cc0a..469b4edc 100644 --- a/_module/git/westmtroad1.git.json +++ b/_module/git/westmtroad1.git.json @@ -793,7 +793,7 @@ "__struct_id": 2, "Orientation": { "type": "float", - "value": -0.8590264320373535 + "value": -0.8590263724327087 }, "X": { "type": "float", diff --git a/_module/ifo/module.ifo.json b/_module/ifo/module.ifo.json index 9908e535..93d86b73 100644 --- a/_module/ifo/module.ifo.json +++ b/_module/ifo/module.ifo.json @@ -4417,7 +4417,7 @@ }, "Mod_Entry_Dir_Y": { "type": "float", - "value": 4.331257628109597e-007 + "value": 6.715443419125222e-007 }, "Mod_Entry_X": { "type": "float", @@ -5507,6 +5507,66 @@ "type": "int", "value": 1 } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "PRC_MULTISUMMON" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 1 + } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "PRC_ON_ENTER_RESTORE_APPEARANCE" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 1 + } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "PRC_PW_DEATH_TRACKING" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 0 + } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "PRC_PW_SPELL_TRACKING" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 0 + } } ] } diff --git a/_module/itp/creaturepalcus.itp.json b/_module/itp/creaturepalcus.itp.json index f7e523fc..7d5866d1 100644 --- a/_module/itp/creaturepalcus.itp.json +++ b/_module/itp/creaturepalcus.itp.json @@ -7319,7 +7319,7 @@ "__struct_id": 0, "CR": { "type": "float", - "value": 18.0 + "value": 25.0 }, "FACTION": { "type": "cexostring", @@ -7509,13 +7509,13 @@ "type": "cexostring", "value": "Hostile" }, + "NAME": { + "type": "cexostring", + "value": "Skeleton Mage" + }, "RESREF": { "type": "resref", - "value": "skelmage001" - }, - "STRREF": { - "type": "dword", - "value": 12702 + "value": "skeletonmage" } }, { diff --git a/_module/itp/placeablepalcus.itp.json b/_module/itp/placeablepalcus.itp.json index 319f4ac1..4aa15765 100644 --- a/_module/itp/placeablepalcus.itp.json +++ b/_module/itp/placeablepalcus.itp.json @@ -1343,6 +1343,28 @@ "type": "resref", "value": "asg_researchdesk" } + }, + { + "__struct_id": 0, + "NAME": { + "type": "cexostring", + "value": "Stone Fence" + }, + "RESREF": { + "type": "resref", + "value": "stonefence" + } + }, + { + "__struct_id": 0, + "NAME": { + "type": "cexostring", + "value": "Stone Fence Post" + }, + "RESREF": { + "type": "resref", + "value": "stonefencepost" + } } ] }, diff --git a/_module/ncs/69_hen_death.ncs b/_module/ncs/69_hen_death.ncs index 895c75ba..319124aa 100644 Binary files a/_module/ncs/69_hen_death.ncs and b/_module/ncs/69_hen_death.ncs differ diff --git a/_module/ncs/_on_cliententer.ncs b/_module/ncs/_on_cliententer.ncs index ee92f2ef..1ba66235 100644 Binary files a/_module/ncs/_on_cliententer.ncs and b/_module/ncs/_on_cliententer.ncs differ diff --git a/_module/ncs/_oncliententer.ncs b/_module/ncs/_oncliententer.ncs index 0bc67cd0..61affae6 100644 Binary files a/_module/ncs/_oncliententer.ncs and b/_module/ncs/_oncliententer.ncs differ diff --git a/_module/ncs/_ondeath.ncs b/_module/ncs/_ondeath.ncs index 2e6275f0..1d4bf7d7 100644 Binary files a/_module/ncs/_ondeath.ncs and b/_module/ncs/_ondeath.ncs differ diff --git a/_module/ncs/emote_rod_give.ncs b/_module/ncs/emote_rod_give.ncs index b5648b97..a55c5b1a 100644 Binary files a/_module/ncs/emote_rod_give.ncs and b/_module/ncs/emote_rod_give.ncs differ diff --git a/_module/ncs/ghostvfx.ncs b/_module/ncs/ghostvfx.ncs index 00731a32..8bc7a956 100644 Binary files a/_module/ncs/ghostvfx.ncs and b/_module/ncs/ghostvfx.ncs differ diff --git a/_module/ncs/hif_onplayerdeat.ncs b/_module/ncs/hif_onplayerdeat.ncs index c0457d6f..41423ffc 100644 Binary files a/_module/ncs/hif_onplayerdeat.ncs and b/_module/ncs/hif_onplayerdeat.ncs differ diff --git a/_module/ncs/npc_sit_chair.ncs b/_module/ncs/npc_sit_chair.ncs index fb89ee5d..41c4759c 100644 Binary files a/_module/ncs/npc_sit_chair.ncs and b/_module/ncs/npc_sit_chair.ncs differ diff --git a/_module/ncs/npc_sit_stay.ncs b/_module/ncs/npc_sit_stay.ncs index 75d79375..4a86f0fd 100644 Binary files a/_module/ncs/npc_sit_stay.ncs and b/_module/ncs/npc_sit_stay.ncs differ diff --git a/_module/ncs/npc_sit_woodenbe.ncs b/_module/ncs/npc_sit_woodenbe.ncs index 6ed998bc..02ad70fe 100644 Binary files a/_module/ncs/npc_sit_woodenbe.ncs and b/_module/ncs/npc_sit_woodenbe.ncs differ diff --git a/_module/ncs/nw_c2_def9nomove.ncs b/_module/ncs/nw_c2_def9nomove.ncs index a2d8d969..e333d2d0 100644 Binary files a/_module/ncs/nw_c2_def9nomove.ncs and b/_module/ncs/nw_c2_def9nomove.ncs differ diff --git a/_module/ncs/nw_c2_default6.ncs b/_module/ncs/nw_c2_default6.ncs index f822e9fd..459990a2 100644 Binary files a/_module/ncs/nw_c2_default6.ncs and b/_module/ncs/nw_c2_default6.ncs differ diff --git a/_module/ncs/nw_c2_default9gh.ncs b/_module/ncs/nw_c2_default9gh.ncs index f487cf7d..b6a4274e 100644 Binary files a/_module/ncs/nw_c2_default9gh.ncs and b/_module/ncs/nw_c2_default9gh.ncs differ diff --git a/_module/ncs/nw_c2_default9si.ncs b/_module/ncs/nw_c2_default9si.ncs index 01d22937..887a2fac 100644 Binary files a/_module/ncs/nw_c2_default9si.ncs and b/_module/ncs/nw_c2_default9si.ncs differ diff --git a/_module/ncs/nw_c2_highai.ncs b/_module/ncs/nw_c2_highai.ncs new file mode 100644 index 00000000..baa1bcc6 Binary files /dev/null and b/_module/ncs/nw_c2_highai.ncs differ diff --git a/_module/ncs/nw_o0_dying.ncs b/_module/ncs/nw_o0_dying.ncs new file mode 100644 index 00000000..a6f10776 Binary files /dev/null and b/_module/ncs/nw_o0_dying.ncs differ diff --git a/_module/ncs/on_sit_bench_2.ncs b/_module/ncs/on_sit_bench_2.ncs index fc564f03..49da4395 100644 Binary files a/_module/ncs/on_sit_bench_2.ncs and b/_module/ncs/on_sit_bench_2.ncs differ diff --git a/_module/ncs/prc_pwonspawn.ncs b/_module/ncs/prc_pwonspawn.ncs index 47c4d8ed..46ccc891 100644 Binary files a/_module/ncs/prc_pwonspawn.ncs and b/_module/ncs/prc_pwonspawn.ncs differ diff --git a/_module/ncs/random_drop.ncs b/_module/ncs/random_drop.ncs index 88865856..364b6aeb 100644 Binary files a/_module/ncs/random_drop.ncs and b/_module/ncs/random_drop.ncs differ diff --git a/_module/ncs/re_common_blkd.ncs b/_module/ncs/re_common_blkd.ncs index aef4f83e..db3f29c3 100644 Binary files a/_module/ncs/re_common_blkd.ncs and b/_module/ncs/re_common_blkd.ncs differ diff --git a/_module/ncs/re_common_spawn.ncs b/_module/ncs/re_common_spawn.ncs index 1ca92b9f..41f71874 100644 Binary files a/_module/ncs/re_common_spawn.ncs and b/_module/ncs/re_common_spawn.ncs differ diff --git a/_module/ncs/re_comspawn_sitb.ncs b/_module/ncs/re_comspawn_sitb.ncs new file mode 100644 index 00000000..13633a7b Binary files /dev/null and b/_module/ncs/re_comspawn_sitb.ncs differ diff --git a/_module/ncs/re_comspawn_sitc.ncs b/_module/ncs/re_comspawn_sitc.ncs new file mode 100644 index 00000000..7dd5fd30 Binary files /dev/null and b/_module/ncs/re_comspawn_sitc.ncs differ diff --git a/_module/ncs/re_comspawn_sits.ncs b/_module/ncs/re_comspawn_sits.ncs new file mode 100644 index 00000000..8d25704c Binary files /dev/null and b/_module/ncs/re_comspawn_sits.ncs differ diff --git a/_module/ncs/rnd_rumor_cv.ncs b/_module/ncs/rnd_rumor_cv.ncs index 604dd491..ef9df700 100644 Binary files a/_module/ncs/rnd_rumor_cv.ncs and b/_module/ncs/rnd_rumor_cv.ncs differ diff --git a/_module/nss/_on_cliententer.nss b/_module/nss/_on_cliententer.nss index 0a0dd06e..6f22a731 100644 --- a/_module/nss/_on_cliententer.nss +++ b/_module/nss/_on_cliententer.nss @@ -17,6 +17,10 @@ object oPC = GetEnteringObject(); { effect eKill = EffectDeath(TRUE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eKill,oPC); + + ExecuteScript("lose_xp_quest_oc",oPC); + DelayCommand(1.75, PopUpDeathGUIPanel(oPC, FALSE, TRUE)); + } } diff --git a/_module/nss/_oncliententer.nss b/_module/nss/_oncliententer.nss index f72b1fc7..3bfe5e84 100644 --- a/_module/nss/_oncliententer.nss +++ b/_module/nss/_oncliententer.nss @@ -23,7 +23,7 @@ SendMessageToPC(oPC,"User Details Recorded"); if(nInt==1) { ExecuteScript("lose_xp_quest_oc",oPC); - DelayCommand(1.75, PopUpDeathGUIPanel(oPC, FALSE, TRUE)); + //DelayCommand(1.75, PopUpDeathGUIPanel(oPC, FALSE, TRUE)); } } diff --git a/_module/nss/_ondeath.nss b/_module/nss/_ondeath.nss index f256b986..2f309338 100644 --- a/_module/nss/_ondeath.nss +++ b/_module/nss/_ondeath.nss @@ -1,50 +1,10 @@ -void Stolen(object oPlayer) -{ - object oStolen = GetFirstItemInInventory(oPlayer); - while (oStolen != OBJECT_INVALID) - { - if (GetStolenFlag(oStolen) == TRUE) - { - SetDroppableFlag(oStolen,TRUE); - } - oStolen = GetNextItemInInventory(oPlayer); - } -} -void Skull(object oPlayer) -{ -object oPlayer = GetLastPlayerDied(); -object oArea = GetArea(oPlayer); -vector vDead= GetPosition(oPlayer); -float fFace = GetFacing(oPlayer); - -vector vNew; -vNew.x=vDead.x+1.0; -vNew.y=vDead.y+1.0; -vNew.z=vDead.z; -object oItem = GetItemPossessedBy(oPlayer, "skullball"); -if (GetIsObjectValid(oItem)) -{ -DestroyObject(oItem); -location lLoc = Location( oArea, vNew, fFace); -CreateObject(OBJECT_TYPE_ITEM,"skullball", lLoc); -} -} #include "nw_i0_plot" void main() { object oPlayer = GetLastPlayerDied(); SetLocalInt(oPlayer, "PCDead", 1); -string sArea = GetTag(GetArea(oPlayer)); -if (sArea == "TheStadium") Skull(oPlayer); - -if (sArea == "DrowDungeon") -{ -SetLocalInt(oPlayer,"dungeon_died",1); -} - -Stolen(oPlayer); AssignCommand(oPlayer, ClearAllActions()); AssignCommand(oPlayer, SurrenderToEnemies()); @@ -58,7 +18,8 @@ SetStandardFactionReputation(STANDARD_FACTION_DEFENDER, 74, oPlayer); } else { - //SurrenderToEnemies(); - DelayCommand(3.0,ExecuteScript("prc_ondeath",oPlayer)); + AssignCommand(GetLastPlayerDying(), ClearAllActions()); + AssignCommand(GetLastPlayerDying(),SpeakString( "I Dying")); + PopUpGUIPanel(GetLastPlayerDying(),GUI_PANEL_PLAYER_DEATH); } } diff --git a/_module/nss/emote_rod_give.nss b/_module/nss/emote_rod_give.nss index 0e72e047..e34dd15b 100644 --- a/_module/nss/emote_rod_give.nss +++ b/_module/nss/emote_rod_give.nss @@ -6,6 +6,13 @@ object oPC = GetEnteringObject(); if (!GetIsPC(oPC)) return; +if (GetCurrentHitPoints(oPC)<=0) + { + effect eKill = EffectDeath(TRUE); + ApplyEffectToObject(DURATION_TYPE_INSTANT,eKill,oPC); + PopUpGUIPanel(GetLastPlayerDied(),GUI_PANEL_PLAYER_DEATH); + } + if (GetItemPossessedBy(oPC, "playershandbook")!= OBJECT_INVALID) return; CreateItemOnObject("playershandbook", oPC); @@ -14,4 +21,5 @@ if (GetItemPossessedBy(oPC, "emotewand")!= OBJECT_INVALID) return; CreateItemOnObject("emotewand", oPC); GiveGoldToCreature(oPC, 230); + } diff --git a/_module/nss/hif_onplayerdeat.nss b/_module/nss/hif_onplayerdeat.nss index 0ffda35c..71591167 100644 --- a/_module/nss/hif_onplayerdeat.nss +++ b/_module/nss/hif_onplayerdeat.nss @@ -9,5 +9,5 @@ void main() { ExecuteScript("prc_ondeath", OBJECT_SELF); - ExecuteScript("_ondeath", OBJECT_SELF); + //ExecuteScript("_ondeath", OBJECT_SELF); } diff --git a/_module/nss/npc_sit_chair.nss b/_module/nss/npc_sit_chair.nss index a4cf16fd..87c8fd61 100644 --- a/_module/nss/npc_sit_chair.nss +++ b/_module/nss/npc_sit_chair.nss @@ -2,7 +2,7 @@ //:: npc_sit_stay //::////////////////////////////////////////////// /*Goes on the OnSpawn and OnConversation script of the NPC that you want to stay <span class="highlight">seated</span>*/ - +#include "nw_i0_spells" #include "NW_I0_GENERIC" void main() { @@ -49,11 +49,14 @@ void main() //BeginConversation(); //} ClearAllActions(); - int nChair = 1; + int nChair = 50; string sMyTagName = GetTag(OBJECT_SELF); string sSittableTagName = "CHAIR"; - object oChair = GetNearestObjectByTag(sSittableTagName, OBJECT_SELF, nChair); + object oChair = GetRandomObjectByTag(sSittableTagName, 99.0); + ActionMoveToObject (oChair, FALSE); ActionSit(oChair); + } + DelayCommand(GetRandomDelay(180.0, 240.0), ExecuteScript("npc_sit_chair", OBJECT_SELF)); } diff --git a/_module/nss/npc_sit_stay.nss b/_module/nss/npc_sit_stay.nss index 5ff4185d..1a34d77b 100644 --- a/_module/nss/npc_sit_stay.nss +++ b/_module/nss/npc_sit_stay.nss @@ -2,7 +2,7 @@ //:: npc_sit_stay //::////////////////////////////////////////////// /*Goes on the OnSpawn and OnConversation script of the NPC that you want to stay <span class="highlight">seated</span>*/ - +#include "nw_i0_spells" #include "NW_I0_GENERIC" void main() { @@ -53,8 +53,10 @@ void main() int nChair = 1; string sMyTagName = GetTag(OBJECT_SELF); string sSittableTagName = "CHAIR_" + sMyTagName; - object oChair = GetNearestObjectByTag(sSittableTagName, OBJECT_SELF, nChair); + object oChair = GetRandomObjectByTag(sSittableTagName, 99.0); + ActionMoveToObject (oChair, FALSE); ActionSit(oChair); } + DelayCommand(GetRandomDelay(30.0, 60.0), ExecuteScript("npc_sit_stay", OBJECT_SELF)); } diff --git a/_module/nss/npc_sit_woodenbe.nss b/_module/nss/npc_sit_woodenbe.nss index cbb4002e..761451b8 100644 --- a/_module/nss/npc_sit_woodenbe.nss +++ b/_module/nss/npc_sit_woodenbe.nss @@ -2,7 +2,7 @@ //:: npc_sit_stay //::////////////////////////////////////////////// /*Goes on the OnSpawn and OnConversation script of the NPC that you want to stay <span class="highlight">seated</span>*/ - +#include "nw_i0_spells" #include "NW_I0_GENERIC" void main() { @@ -53,8 +53,10 @@ void main() int nChair = 1; string sMyTagName = GetTag(OBJECT_SELF); string sSittableTagName = "Woodenbench"; - object oChair = GetNearestObjectByTag(sSittableTagName, OBJECT_SELF, nChair); + object oChair = GetRandomObjectByTag(sSittableTagName, 99.0); + ActionMoveToObject (oChair, FALSE); ActionSit(oChair); } + DelayCommand(GetRandomDelay(180.0, 240.0), ExecuteScript("npc_sit_woodenbe", OBJECT_SELF)); } diff --git a/_module/nss/nw_c2_highai.nss b/_module/nss/nw_c2_highai.nss new file mode 100644 index 00000000..dfbf4a57 --- /dev/null +++ b/_module/nss/nw_c2_highai.nss @@ -0,0 +1,327 @@ +//::////////////////////////////////////////////////// +//:: NW_C2_DEFAULT9 +/* + * Default OnSpawn handler with XP1 revisions. + * This corresponds to and produces the same results + * as the default OnSpawn handler in the OC. + * + * This can be used to customize creature behavior in three main ways: + * + * - Uncomment the existing lines of code to activate certain + * common desired behaviors from the moment when the creature + * spawns in. + * + * - Uncomment the user-defined event signals to cause the + * creature to fire events that you can then handle with + * a custom OnUserDefined event handler script. + * + * - Add new code _at the end_ to alter the initial + * behavior in a more customized way. + */ +//::////////////////////////////////////////////////// +//:: Copyright (c) 2002 Floodgate Entertainment +//:: Created By: Naomi Novik +//:: Created On: 12/11/2002 +//::////////////////////////////////////////////////// +//:: Updated 2003-08-20 Georg Zoeller: Added check for variables to active spawn in conditions without changing the spawnscript + + +#include "x0_i0_anims" +// #include "x0_i0_walkway" - in x0_i0_anims +#include "x0_i0_treasure" + +#include "x2_inc_switches" + +void main() +{ + // ***** Spawn-In Conditions ***** // + + // * REMOVE COMMENTS (// ) before the "Set..." functions to activate + // * them. Do NOT touch lines commented out with // *, those are + // * real comments for information. + + // * This causes the creature to say a one-line greeting in their + // * conversation file upon perceiving the player. Put [NW_D2_GenCheck] + // * in the "Text Seen When" field of the greeting in the conversation + // * file. Don't attach any player responses. + // * + // SetSpawnInCondition(NW_FLAG_SPECIAL_CONVERSATION); + + // * Same as above, but for hostile creatures to make them say + // * a line before attacking. + // * + // SetSpawnInCondition(NW_FLAG_SPECIAL_COMBAT_CONVERSATION); + + // * This NPC will attack when its allies call for help + // * + // SetSpawnInCondition(NW_FLAG_SHOUT_ATTACK_MY_TARGET); + + // * If the NPC has the Hide skill they will go into stealth mode + // * while doing WalkWayPoints(). + // * + // SetSpawnInCondition(NW_FLAG_STEALTH); + + //-------------------------------------------------------------------------- + // Enable stealth mode by setting a variable on the creature + // Great for ambushes + // See x2_inc_switches for more information about this + //-------------------------------------------------------------------------- + if (GetCreatureFlag(OBJECT_SELF, CREATURE_VAR_USE_SPAWN_STEALTH) == TRUE) + { + SetSpawnInCondition(NW_FLAG_STEALTH); + } + // * Same, but for Search mode + // * + // SetSpawnInCondition(NW_FLAG_SEARCH); + + //-------------------------------------------------------------------------- + // Make creature enter search mode after spawning by setting a variable + // Great for guards, etc + // See x2_inc_switches for more information about this + //-------------------------------------------------------------------------- + if (GetCreatureFlag(OBJECT_SELF, CREATURE_VAR_USE_SPAWN_SEARCH) == TRUE) + { + SetSpawnInCondition(NW_FLAG_SEARCH); + } + // * This will set the NPC to give a warning to non-enemies + // * before attacking. + // * NN -- no clue what this really does yet + // * + // SetSpawnInCondition(NW_FLAG_SET_WARNINGS); + + // * Separate the NPC's waypoints into day & night. + // * See comment on WalkWayPoints() for use. + // * + // SetSpawnInCondition(NW_FLAG_DAY_NIGHT_POSTING); + + // * If this is set, the NPC will appear using the "EffectAppear" + // * animation instead of fading in, *IF* SetListeningPatterns() + // * is called below. + // * + //SetSpawnInCondition(NW_FLAG_APPEAR_SPAWN_IN_ANIMATION); + + // * This will cause an NPC to use common animations it possesses, + // * and use social ones to any other nearby friendly NPCs. + // * + // SetSpawnInCondition(NW_FLAG_IMMOBILE_AMBIENT_ANIMATIONS); + + //-------------------------------------------------------------------------- + // Enable immobile ambient animations by setting a variable + // See x2_inc_switches for more information about this + //-------------------------------------------------------------------------- + if (GetCreatureFlag(OBJECT_SELF, CREATURE_VAR_USE_SPAWN_AMBIENT_IMMOBILE) == TRUE) + { + SetSpawnInCondition(NW_FLAG_IMMOBILE_AMBIENT_ANIMATIONS); + } + // * Same as above, except NPC will wander randomly around the + // * area. + // * + // SetSpawnInCondition(NW_FLAG_AMBIENT_ANIMATIONS); + + + //-------------------------------------------------------------------------- + // Enable mobile ambient animations by setting a variable + // See x2_inc_switches for more information about this + //-------------------------------------------------------------------------- + if (GetCreatureFlag(OBJECT_SELF, CREATURE_VAR_USE_SPAWN_AMBIENT) == TRUE) + { + SetSpawnInCondition(NW_FLAG_AMBIENT_ANIMATIONS); + } + // **** Animation Conditions **** // + // * These are extra conditions you can put on creatures with ambient + // * animations. + + // * Civilized creatures interact with placeables in + // * their area that have the tag "NW_INTERACTIVE" + // * and "talk" to each other. + // * + // * Humanoid races are civilized by default, so only + // * set this flag for monster races that you want to + // * behave the same way. + // SetAnimationCondition(NW_ANIM_FLAG_IS_CIVILIZED); + + // * If this flag is set, this creature will constantly + // * be acting. Otherwise, creatures will only start + // * performing their ambient animations when they + // * first perceive a player, and they will stop when + // * the player moves away. + // SetAnimationCondition(NW_ANIM_FLAG_CONSTANT); + + // * Civilized creatures with this flag set will + // * randomly use a few voicechats. It's a good + // * idea to avoid putting this on multiple + // * creatures using the same voiceset. + // SetAnimationCondition(NW_ANIM_FLAG_CHATTER); + + // * Creatures with _immobile_ ambient animations + // * can have this flag set to make them mobile in a + // * close range. They will never leave their immediate + // * area, but will move around in it, frequently + // * returning to their starting point. + // * + // * Note that creatures spawned inside interior areas + // * that contain a waypoint with one of the tags + // * "NW_HOME", "NW_TAVERN", "NW_SHOP" will automatically + // * have this condition set. + // SetAnimationCondition(NW_ANIM_FLAG_IS_MOBILE_CLOSE_RANGE); + + + // **** Special Combat Tactics *****// + // * These are special flags that can be set on creatures to + // * make them follow certain specialized combat tactics. + // * NOTE: ONLY ONE OF THESE SHOULD BE SET ON A SINGLE CREATURE. + + // * Ranged attacker + // * Will attempt to stay at ranged distance from their + // * target. + // SetCombatCondition(X0_COMBAT_FLAG_RANGED); + + // * Defensive attacker + // * Will use defensive combat feats and parry + // SetCombatCondition(X0_COMBAT_FLAG_DEFENSIVE); + + // * Ambusher + // * Will go stealthy/invisible and attack, then + // * run away and try to go stealthy again before + // * attacking anew. + // SetCombatCondition(X0_COMBAT_FLAG_AMBUSHER); + + // * Cowardly + // * Cowardly creatures will attempt to flee + // * attackers. + // SetCombatCondition(X0_COMBAT_FLAG_COWARDLY); + + + // **** Escape Commands ***** // + // * NOTE: ONLY ONE OF THE FOLLOWING SHOULD EVER BE SET AT ONE TIME. + // * NOTE2: Not clear that these actually work. -- NN + + // * Flee to a way point and return a short time later. + // * + // SetSpawnInCondition(NW_FLAG_ESCAPE_RETURN); + + // * Flee to a way point and do not return. + // * + // SetSpawnInCondition(NW_FLAG_ESCAPE_LEAVE); + + // * Teleport to safety and do not return. + // * + // SetSpawnInCondition(NW_FLAG_TELEPORT_LEAVE); + + // * Teleport to safety and return a short time later. + // * + // SetSpawnInCondition(NW_FLAG_TELEPORT_RETURN); + + + + // ***** CUSTOM USER DEFINED EVENTS ***** / + + + /* + If you uncomment any of these conditions, the creature will fire + a specific user-defined event number on each event. That will then + allow you to write custom code in the "OnUserDefinedEvent" handler + script to go on top of the default NPC behaviors for that event. + + Example: I want to add some custom behavior to my NPC when they + are damaged. I uncomment the "NW_FLAG_DAMAGED_EVENT", then create + a new user-defined script that has something like this in it: + + if (GetUserDefinedEventNumber() == 1006) { + // Custom code for my NPC to execute when it's damaged + } + + These user-defined events are in the range 1001-1007. + */ + + // * Fire User Defined Event 1001 in the OnHeartbeat + // * + // SetSpawnInCondition(NW_FLAG_HEARTBEAT_EVENT); + + // * Fire User Defined Event 1002 + // * + // SetSpawnInCondition(NW_FLAG_PERCIEVE_EVENT); + + // * Fire User Defined Event 1005 + // * + // SetSpawnInCondition(NW_FLAG_ATTACK_EVENT); + + // * Fire User Defined Event 1006 + // * + SetSpawnInCondition(NW_FLAG_DAMAGED_EVENT); + + // * Fire User Defined Event 1008 + // * + // SetSpawnInCondition(NW_FLAG_DISTURBED_EVENT); + + // * Fire User Defined Event 1003 + // * + // SetSpawnInCondition(NW_FLAG_END_COMBAT_ROUND_EVENT); + + // * Fire User Defined Event 1004 + // * + // SetSpawnInCondition(NW_FLAG_ON_DIALOGUE_EVENT); + + + + // ***** DEFAULT GENERIC BEHAVIOR (DO NOT TOUCH) ***** // + + // * Goes through and sets up which shouts the NPC will listen to. + // * + SetListeningPatterns(); + + // * Walk among a set of waypoints. + // * 1. Find waypoints with the tag "WP_" + NPC TAG + "_##" and walk + // * among them in order. + // * 2. If the tag of the Way Point is "POST_" + NPC TAG, stay there + // * and return to it after combat. + // + // * Optional Parameters: + // * void WalkWayPoints(int nRun = FALSE, float fPause = 1.0) + // + // * If "NW_FLAG_DAY_NIGHT_POSTING" is set above, you can also + // * create waypoints with the tags "WN_" + NPC Tag + "_##" + // * and those will be walked at night. (The standard waypoints + // * will be walked during the day.) + // * The night "posting" waypoint tag is simply "NIGHT_" + NPC tag. + WalkWayPoints(); + + //* Create a small amount of treasure on the creature + if ((GetLocalInt(GetModule(), "X2_L_NOTREASURE") == FALSE) && + (GetLocalInt(OBJECT_SELF, "X2_L_NOTREASURE") == FALSE) ) + { + CTG_GenerateNPCTreasure(TREASURE_TYPE_MONSTER, OBJECT_SELF); + } + + + // ***** ADD ANY SPECIAL ON-SPAWN CODE HERE ***** // + + // * If Incorporeal, apply changes + if (GetCreatureFlag(OBJECT_SELF, CREATURE_VAR_IS_INCORPOREAL) == TRUE) + { + effect eConceal = EffectConcealment(50, MISS_CHANCE_TYPE_NORMAL); + eConceal = ExtraordinaryEffect(eConceal); + effect eGhost = EffectCutsceneGhost(); + eGhost = ExtraordinaryEffect(eGhost); + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eConceal, OBJECT_SELF); + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eGhost, OBJECT_SELF); + + } + + // * Give the create a random name. + // * If you create a script named x3_name_gen in your module, you can + // * set the value of the variable X3_S_RANDOM_NAME on OBJECT_SELF inside + // * the script to override the creature's default name. + if (GetCreatureFlag(OBJECT_SELF, CREATURE_VAR_RANDOMIZE_NAME) == TRUE) + { + ExecuteScript("x3_name_gen",OBJECT_SELF); + string sName = GetLocalString(OBJECT_SELF,"X3_S_RANDOM_NAME"); + if ( sName == "" ) + { + sName = RandomName(); + } + SetName(OBJECT_SELF,sName); + } + SetAILevel (OBJECT_SELF, 3); + ExecuteScript("prc_pwonspawn", OBJECT_SELF); +} diff --git a/_module/nss/nw_o0_dying.nss b/_module/nss/nw_o0_dying.nss new file mode 100644 index 00000000..7f2a10f4 --- /dev/null +++ b/_module/nss/nw_o0_dying.nss @@ -0,0 +1,26 @@ +//:://///////////////////////////////////////////// +//:: Dying Script +//:: NW_O0_DEATH.NSS +//:: Copyright (c) 2001 Bioware Corp. +//::////////////////////////////////////////////// +/* + This script handles the default behavior + that occurs when a player is dying. + DEFAULT CAMPAIGN: player dies automatically +*/ +//::////////////////////////////////////////////// +//:: Created By: Brent Knowles +//:: Created On: November 6, 2001 +//::////////////////////////////////////////////// + + +void main() +{ +/* AssignCommand(GetLastPlayerDying(), ClearAllActions()); + AssignCommand(GetLastPlayerDying(),SpeakString( "I Dying")); + PopUpGUIPanel(GetLastPlayerDying(),GUI_PANEL_PLAYER_DEATH); +*/ +// * April 14 2002: Hiding the death part from player + effect eDeath = EffectDeath(FALSE, FALSE); + ApplyEffectToObject(DURATION_TYPE_INSTANT, eDeath, GetLastPlayerDying()); +} diff --git a/_module/nss/prc_pwonspawn.nss b/_module/nss/prc_pwonspawn.nss index f2e69012..1de8c935 100644 --- a/_module/nss/prc_pwonspawn.nss +++ b/_module/nss/prc_pwonspawn.nss @@ -20,14 +20,14 @@ void main() // * //SetSpawnInCondition(NW_FLAG_HEARTBEAT_EVENT); SetSpawnInCondition(NW_FLAG_AMBIENT_ANIMATIONS); - SetAnimationCondition(NW_ANIM_FLAG_IS_CIVILIZED); - SetAnimationCondition(NW_ANIM_FLAG_CHATTER); - SetCombatCondition(X0_COMBAT_FLAG_RANGED); - SetCombatCondition(X0_COMBAT_FLAG_DEFENSIVE); + //SetAnimationCondition(NW_ANIM_FLAG_IS_CIVILIZED); + //SetAnimationCondition(NW_ANIM_FLAG_CHATTER); + //SetCombatCondition(X0_COMBAT_FLAG_RANGED); + //SetCombatCondition(X0_COMBAT_FLAG_DEFENSIVE); WalkWayPoints(); // ***** ADD ANY SPECIAL ON-SPAWN CODE HERE ***** // - DelayCommand(10.0, ExecuteScript("random_drop", OBJECT_SELF)); + DelayCommand(5.0, ExecuteScript("random_drop", OBJECT_SELF)); } diff --git a/_module/nss/re_common_spawn.nss b/_module/nss/re_common_spawn.nss index 5959a062..015010d4 100644 --- a/_module/nss/re_common_spawn.nss +++ b/_module/nss/re_common_spawn.nss @@ -67,7 +67,7 @@ void main() //SetSpawnInCondition(NW_FLAG_APPEAR_SPAWN_IN_ANIMATION); //SetSpawnInCondition(NW_FLAG_IMMOBILE_AMBIENT_ANIMATIONS); - SetSpawnInCondition(NW_FLAG_AMBIENT_ANIMATIONS); + //SetSpawnInCondition(NW_FLAG_AMBIENT_ANIMATIONS); //This will play Ambient Animations until the NPC sees an enemy or is cleared. //NOTE that these animations will play automatically for Encounter Creatures. @@ -105,7 +105,7 @@ void main() SetLocalInt(OBJECT_SELF, "iRumor", Random(60) + 1); SetListeningPatterns(); // Goes through and sets up which shouts the NPC will listen to. - //WalkWayPoints(); // Optional Parameter: void WalkWayPoints(int nRun = FALSE, float fPause = 1.0) + WalkWayPoints(); // Optional Parameter: void WalkWayPoints(int nRun = FALSE, float fPause = 1.0) // 1. Looks to see if any Way Points in the module have the tag "WP_" + NPC TAG + "_0X", if so walk them // 2. If the tag of the Way Point is "POST_" + NPC TAG the creature will return this way point after // combat. diff --git a/_module/nss/re_comspawn_sitb.nss b/_module/nss/re_comspawn_sitb.nss new file mode 100644 index 00000000..3f0ab56c --- /dev/null +++ b/_module/nss/re_comspawn_sitb.nss @@ -0,0 +1,116 @@ +//:://///////////////////////////////////////////// +//:: Default: On Spawn In +//:: NW_C2_DEFAULT9 +//:: Copyright (c) 2001 Bioware Corp. +//::////////////////////////////////////////////// +/* + Determines the course of action to be taken + after having just been spawned in +*/ +//::////////////////////////////////////////////// +//:: Created By: Preston Watamaniuk +//:: Created On: Oct 25, 2001 +//::////////////////////////////////////////////// + +#include "ms_name_inc" +#include "rnd_commoner_inc" +#include "NW_O2_CONINCLUDE" +#include "NW_I0_GENERIC" + +void main() +{ +// Randomize Skin Tone + rnd_skin(OBJECT_SELF); + +// Randomize Head & Hair color + rnd_head(OBJECT_SELF); + +// Randomize Tattoos + rnd_tattoo(OBJECT_SELF); + +// Randomize Clothing + rnd_clothes(OBJECT_SELF); + +// Randomize Last Name Usage + int bNameChance = d100() > 33; + SetLocalInt(OBJECT_SELF, "NAME_TYPE", bNameChance); + + int nOneName = GetLocalInt(OBJECT_SELF,"SINGLE_NAME"); + if (nOneName = 1) + { + SetLocalInt(OBJECT_SELF, "NAME_TYPE", 0); + } + +//Calls the Random Name Generator + ms_Nomenclature(OBJECT_SELF); + +// OPTIONAL BEHAVIORS (Comment In or Out to Activate )**************************************************************************** + //SetSpawnInCondition(NW_FLAG_SPECIAL_CONVERSATION); + //SetSpawnInCondition(NW_FLAG_SPECIAL_COMBAT_CONVERSATION); + // This causes the creature to say a special greeting in their conversation file + // upon Perceiving the player. Attach the [NW_D2_GenCheck.nss] script to the desired + // greeting in order to designate it. As the creature is actually saying this to + // himself, don't attach any player responses to the greeting. + + //SetSpawnInCondition(NW_FLAG_SHOUT_ATTACK_MY_TARGET); + // This will set the listening pattern on the NPC to attack when allies call + //SetSpawnInCondition(NW_FLAG_STEALTH); + // If the NPC has stealth and they are a rogue go into stealth mode + //SetSpawnInCondition(NW_FLAG_SEARCH); + // If the NPC has Search go into Search Mode + //SetSpawnInCondition(NW_FLAG_SET_WARNINGS); + // This will set the NPC to give a warning to non-enemies before attacking + + //SetSpawnInCondition(NW_FLAG_SLEEP); + //Creatures that spawn in during the night will be asleep. + //SetSpawnInCondition(NW_FLAG_DAY_NIGHT_POSTING); + //SetSpawnInCondition(NW_FLAG_APPEAR_SPAWN_IN_ANIMATION); + //SetSpawnInCondition(NW_FLAG_IMMOBILE_AMBIENT_ANIMATIONS); + + //SetSpawnInCondition(NW_FLAG_AMBIENT_ANIMATIONS); + //This will play Ambient Animations until the NPC sees an enemy or is cleared. + //NOTE that these animations will play automatically for Encounter Creatures. + + SetAnimationCondition(NW_ANIM_FLAG_IS_CIVILIZED); + // Interacts with placeables + More civilized actions. See Readme. + + SetAnimationCondition(NW_ANIM_FLAG_CHATTER); + // Will use random voicechats during animations, if Civilized + + // NOTE: ONLY ONE OF THE FOLOOWING ESCAPE COMMANDS SHOULD EVER BE ACTIVATED AT ANY ONE TIME. + //SetSpawnInCondition(NW_FLAG_ESCAPE_RETURN); // OPTIONAL BEHAVIOR (Flee to a way point and return a short time later.) + //SetSpawnInCondition(NW_FLAG_ESCAPE_LEAVE); // OPTIONAL BEHAVIOR (Flee to a way point and do not return.) + //SetSpawnInCondition(NW_FLAG_TELEPORT_LEAVE); // OPTIONAL BEHAVIOR (Teleport to safety and do not return.) + //SetSpawnInCondition(NW_FLAG_TELEPORT_RETURN); // OPTIONAL BEHAVIOR (Teleport to safety and return a short time later.) + +// CUSTOM USER DEFINED EVENTS +/* + The following settings will allow the user to fire one of the blank user defined events in the NW_D2_DefaultD. Like the + On Spawn In script this script is meant to be customized by the end user to allow for unique behaviors. The user defined + events user 1000 - 1010 +*/ + //SetSpawnInCondition(NW_FLAG_HEARTBEAT_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1001 + //SetSpawnInCondition(NW_FLAG_PERCIEVE_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1002 + //SetSpawnInCondition(NW_FLAG_ATTACK_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1005 + //SetSpawnInCondition(NW_FLAG_DAMAGED_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1006 + //SetSpawnInCondition(NW_FLAG_DISTURBED_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1008 + //SetSpawnInCondition(NW_FLAG_END_COMBAT_ROUND_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1003 + //SetSpawnInCondition(NW_FLAG_ON_DIALOGUE_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1004 + //SetSpawnInCondition(NW_FLAG_DEATH_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1007 + +// DEFAULT GENERIC BEHAVIOR (DO NOT TOUCH) ***************************************************************************************** + + SetLocalInt(OBJECT_SELF, "iDialogue", Random(10) + 1); + + SetLocalInt(OBJECT_SELF, "iRumor", Random(60) + 1); + + SetListeningPatterns(); // Goes through and sets up which shouts the NPC will listen to. + WalkWayPoints(); // Optional Parameter: void WalkWayPoints(int nRun = FALSE, float fPause = 1.0) + // 1. Looks to see if any Way Points in the module have the tag "WP_" + NPC TAG + "_0X", if so walk them + // 2. If the tag of the Way Point is "POST_" + NPC TAG the creature will return this way point after + // combat. + GenerateNPCTreasure(); //* Use this to create a small amount of treasure on the creature + DelayCommand(10.5, ExecuteScript("npc_sit_woodenbe", OBJECT_SELF)); +} + + diff --git a/_module/nss/re_comspawn_sitc.nss b/_module/nss/re_comspawn_sitc.nss new file mode 100644 index 00000000..9d448e4b --- /dev/null +++ b/_module/nss/re_comspawn_sitc.nss @@ -0,0 +1,116 @@ +//:://///////////////////////////////////////////// +//:: Default: On Spawn In +//:: NW_C2_DEFAULT9 +//:: Copyright (c) 2001 Bioware Corp. +//::////////////////////////////////////////////// +/* + Determines the course of action to be taken + after having just been spawned in +*/ +//::////////////////////////////////////////////// +//:: Created By: Preston Watamaniuk +//:: Created On: Oct 25, 2001 +//::////////////////////////////////////////////// + +#include "ms_name_inc" +#include "rnd_commoner_inc" +#include "NW_O2_CONINCLUDE" +#include "NW_I0_GENERIC" + +void main() +{ +// Randomize Skin Tone + rnd_skin(OBJECT_SELF); + +// Randomize Head & Hair color + rnd_head(OBJECT_SELF); + +// Randomize Tattoos + rnd_tattoo(OBJECT_SELF); + +// Randomize Clothing + rnd_clothes(OBJECT_SELF); + +// Randomize Last Name Usage + int bNameChance = d100() > 33; + SetLocalInt(OBJECT_SELF, "NAME_TYPE", bNameChance); + + int nOneName = GetLocalInt(OBJECT_SELF,"SINGLE_NAME"); + if (nOneName = 1) + { + SetLocalInt(OBJECT_SELF, "NAME_TYPE", 0); + } + +//Calls the Random Name Generator + ms_Nomenclature(OBJECT_SELF); + +// OPTIONAL BEHAVIORS (Comment In or Out to Activate )**************************************************************************** + //SetSpawnInCondition(NW_FLAG_SPECIAL_CONVERSATION); + //SetSpawnInCondition(NW_FLAG_SPECIAL_COMBAT_CONVERSATION); + // This causes the creature to say a special greeting in their conversation file + // upon Perceiving the player. Attach the [NW_D2_GenCheck.nss] script to the desired + // greeting in order to designate it. As the creature is actually saying this to + // himself, don't attach any player responses to the greeting. + + //SetSpawnInCondition(NW_FLAG_SHOUT_ATTACK_MY_TARGET); + // This will set the listening pattern on the NPC to attack when allies call + //SetSpawnInCondition(NW_FLAG_STEALTH); + // If the NPC has stealth and they are a rogue go into stealth mode + //SetSpawnInCondition(NW_FLAG_SEARCH); + // If the NPC has Search go into Search Mode + //SetSpawnInCondition(NW_FLAG_SET_WARNINGS); + // This will set the NPC to give a warning to non-enemies before attacking + + //SetSpawnInCondition(NW_FLAG_SLEEP); + //Creatures that spawn in during the night will be asleep. + //SetSpawnInCondition(NW_FLAG_DAY_NIGHT_POSTING); + //SetSpawnInCondition(NW_FLAG_APPEAR_SPAWN_IN_ANIMATION); + //SetSpawnInCondition(NW_FLAG_IMMOBILE_AMBIENT_ANIMATIONS); + + //SetSpawnInCondition(NW_FLAG_AMBIENT_ANIMATIONS); + //This will play Ambient Animations until the NPC sees an enemy or is cleared. + //NOTE that these animations will play automatically for Encounter Creatures. + + SetAnimationCondition(NW_ANIM_FLAG_IS_CIVILIZED); + // Interacts with placeables + More civilized actions. See Readme. + + SetAnimationCondition(NW_ANIM_FLAG_CHATTER); + // Will use random voicechats during animations, if Civilized + + // NOTE: ONLY ONE OF THE FOLOOWING ESCAPE COMMANDS SHOULD EVER BE ACTIVATED AT ANY ONE TIME. + //SetSpawnInCondition(NW_FLAG_ESCAPE_RETURN); // OPTIONAL BEHAVIOR (Flee to a way point and return a short time later.) + //SetSpawnInCondition(NW_FLAG_ESCAPE_LEAVE); // OPTIONAL BEHAVIOR (Flee to a way point and do not return.) + //SetSpawnInCondition(NW_FLAG_TELEPORT_LEAVE); // OPTIONAL BEHAVIOR (Teleport to safety and do not return.) + //SetSpawnInCondition(NW_FLAG_TELEPORT_RETURN); // OPTIONAL BEHAVIOR (Teleport to safety and return a short time later.) + +// CUSTOM USER DEFINED EVENTS +/* + The following settings will allow the user to fire one of the blank user defined events in the NW_D2_DefaultD. Like the + On Spawn In script this script is meant to be customized by the end user to allow for unique behaviors. The user defined + events user 1000 - 1010 +*/ + //SetSpawnInCondition(NW_FLAG_HEARTBEAT_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1001 + //SetSpawnInCondition(NW_FLAG_PERCIEVE_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1002 + //SetSpawnInCondition(NW_FLAG_ATTACK_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1005 + //SetSpawnInCondition(NW_FLAG_DAMAGED_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1006 + //SetSpawnInCondition(NW_FLAG_DISTURBED_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1008 + //SetSpawnInCondition(NW_FLAG_END_COMBAT_ROUND_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1003 + //SetSpawnInCondition(NW_FLAG_ON_DIALOGUE_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1004 + //SetSpawnInCondition(NW_FLAG_DEATH_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1007 + +// DEFAULT GENERIC BEHAVIOR (DO NOT TOUCH) ***************************************************************************************** + + SetLocalInt(OBJECT_SELF, "iDialogue", Random(10) + 1); + + SetLocalInt(OBJECT_SELF, "iRumor", Random(60) + 1); + + SetListeningPatterns(); // Goes through and sets up which shouts the NPC will listen to. + WalkWayPoints(); // Optional Parameter: void WalkWayPoints(int nRun = FALSE, float fPause = 1.0) + // 1. Looks to see if any Way Points in the module have the tag "WP_" + NPC TAG + "_0X", if so walk them + // 2. If the tag of the Way Point is "POST_" + NPC TAG the creature will return this way point after + // combat. + GenerateNPCTreasure(); //* Use this to create a small amount of treasure on the creature + DelayCommand(10.5, ExecuteScript("npc_sit_chair", OBJECT_SELF)); +} + + diff --git a/_module/nss/re_comspawn_sits.nss b/_module/nss/re_comspawn_sits.nss new file mode 100644 index 00000000..725e32bb --- /dev/null +++ b/_module/nss/re_comspawn_sits.nss @@ -0,0 +1,116 @@ +//:://///////////////////////////////////////////// +//:: Default: On Spawn In +//:: NW_C2_DEFAULT9 +//:: Copyright (c) 2001 Bioware Corp. +//::////////////////////////////////////////////// +/* + Determines the course of action to be taken + after having just been spawned in +*/ +//::////////////////////////////////////////////// +//:: Created By: Preston Watamaniuk +//:: Created On: Oct 25, 2001 +//::////////////////////////////////////////////// + +#include "ms_name_inc" +#include "rnd_commoner_inc" +#include "NW_O2_CONINCLUDE" +#include "NW_I0_GENERIC" + +void main() +{ +// Randomize Skin Tone + rnd_skin(OBJECT_SELF); + +// Randomize Head & Hair color + rnd_head(OBJECT_SELF); + +// Randomize Tattoos + rnd_tattoo(OBJECT_SELF); + +// Randomize Clothing + rnd_clothes(OBJECT_SELF); + +// Randomize Last Name Usage + int bNameChance = d100() > 33; + SetLocalInt(OBJECT_SELF, "NAME_TYPE", bNameChance); + + int nOneName = GetLocalInt(OBJECT_SELF,"SINGLE_NAME"); + if (nOneName = 1) + { + SetLocalInt(OBJECT_SELF, "NAME_TYPE", 0); + } + +//Calls the Random Name Generator + ms_Nomenclature(OBJECT_SELF); + +// OPTIONAL BEHAVIORS (Comment In or Out to Activate )**************************************************************************** + //SetSpawnInCondition(NW_FLAG_SPECIAL_CONVERSATION); + //SetSpawnInCondition(NW_FLAG_SPECIAL_COMBAT_CONVERSATION); + // This causes the creature to say a special greeting in their conversation file + // upon Perceiving the player. Attach the [NW_D2_GenCheck.nss] script to the desired + // greeting in order to designate it. As the creature is actually saying this to + // himself, don't attach any player responses to the greeting. + + //SetSpawnInCondition(NW_FLAG_SHOUT_ATTACK_MY_TARGET); + // This will set the listening pattern on the NPC to attack when allies call + //SetSpawnInCondition(NW_FLAG_STEALTH); + // If the NPC has stealth and they are a rogue go into stealth mode + //SetSpawnInCondition(NW_FLAG_SEARCH); + // If the NPC has Search go into Search Mode + //SetSpawnInCondition(NW_FLAG_SET_WARNINGS); + // This will set the NPC to give a warning to non-enemies before attacking + + //SetSpawnInCondition(NW_FLAG_SLEEP); + //Creatures that spawn in during the night will be asleep. + //SetSpawnInCondition(NW_FLAG_DAY_NIGHT_POSTING); + //SetSpawnInCondition(NW_FLAG_APPEAR_SPAWN_IN_ANIMATION); + //SetSpawnInCondition(NW_FLAG_IMMOBILE_AMBIENT_ANIMATIONS); + + //SetSpawnInCondition(NW_FLAG_AMBIENT_ANIMATIONS); + //This will play Ambient Animations until the NPC sees an enemy or is cleared. + //NOTE that these animations will play automatically for Encounter Creatures. + + SetAnimationCondition(NW_ANIM_FLAG_IS_CIVILIZED); + // Interacts with placeables + More civilized actions. See Readme. + + SetAnimationCondition(NW_ANIM_FLAG_CHATTER); + // Will use random voicechats during animations, if Civilized + + // NOTE: ONLY ONE OF THE FOLOOWING ESCAPE COMMANDS SHOULD EVER BE ACTIVATED AT ANY ONE TIME. + //SetSpawnInCondition(NW_FLAG_ESCAPE_RETURN); // OPTIONAL BEHAVIOR (Flee to a way point and return a short time later.) + //SetSpawnInCondition(NW_FLAG_ESCAPE_LEAVE); // OPTIONAL BEHAVIOR (Flee to a way point and do not return.) + //SetSpawnInCondition(NW_FLAG_TELEPORT_LEAVE); // OPTIONAL BEHAVIOR (Teleport to safety and do not return.) + //SetSpawnInCondition(NW_FLAG_TELEPORT_RETURN); // OPTIONAL BEHAVIOR (Teleport to safety and return a short time later.) + +// CUSTOM USER DEFINED EVENTS +/* + The following settings will allow the user to fire one of the blank user defined events in the NW_D2_DefaultD. Like the + On Spawn In script this script is meant to be customized by the end user to allow for unique behaviors. The user defined + events user 1000 - 1010 +*/ + //SetSpawnInCondition(NW_FLAG_HEARTBEAT_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1001 + //SetSpawnInCondition(NW_FLAG_PERCIEVE_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1002 + //SetSpawnInCondition(NW_FLAG_ATTACK_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1005 + //SetSpawnInCondition(NW_FLAG_DAMAGED_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1006 + //SetSpawnInCondition(NW_FLAG_DISTURBED_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1008 + //SetSpawnInCondition(NW_FLAG_END_COMBAT_ROUND_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1003 + //SetSpawnInCondition(NW_FLAG_ON_DIALOGUE_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1004 + //SetSpawnInCondition(NW_FLAG_DEATH_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1007 + +// DEFAULT GENERIC BEHAVIOR (DO NOT TOUCH) ***************************************************************************************** + + SetLocalInt(OBJECT_SELF, "iDialogue", Random(10) + 1); + + SetLocalInt(OBJECT_SELF, "iRumor", Random(60) + 1); + + SetListeningPatterns(); // Goes through and sets up which shouts the NPC will listen to. + WalkWayPoints(); // Optional Parameter: void WalkWayPoints(int nRun = FALSE, float fPause = 1.0) + // 1. Looks to see if any Way Points in the module have the tag "WP_" + NPC TAG + "_0X", if so walk them + // 2. If the tag of the Way Point is "POST_" + NPC TAG the creature will return this way point after + // combat. + GenerateNPCTreasure(); //* Use this to create a small amount of treasure on the creature + DelayCommand(10.5, ExecuteScript("npc_sit_stay", OBJECT_SELF)); +} + + diff --git a/_module/nss/rnd_rumor_cv.nss b/_module/nss/rnd_rumor_cv.nss index dd594987..af4f2c42 100644 --- a/_module/nss/rnd_rumor_cv.nss +++ b/_module/nss/rnd_rumor_cv.nss @@ -1,4 +1,4 @@ void main() { - SetLocalInt(OBJECT_SELF, "iRumor", Random(60) + 1); + SetLocalInt(OBJECT_SELF, "iRumor", Random(13) + 1); } diff --git a/_module/utc/OrderMember001.utc.json b/_module/utc/OrderMember001.utc.json index 8086fe77..60a7c2e5 100644 --- a/_module/utc/OrderMember001.utc.json +++ b/_module/utc/OrderMember001.utc.json @@ -1953,21 +1953,6 @@ "value": 1 } }, - { - "__struct_id": 0, - "Name": { - "type": "cexostring", - "value": "X2_L_SPAWN_USE_AMBIENT" - }, - "Type": { - "type": "dword", - "value": 1 - }, - "Value": { - "type": "int", - "value": 1 - } - }, { "__struct_id": 0, "Name": { @@ -2012,6 +1997,21 @@ "type": "int", "value": 1 } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "iRumor" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 2 + } } ] }, diff --git a/_module/utc/OrderMember002.utc.json b/_module/utc/OrderMember002.utc.json index 98213c6a..01d077f1 100644 --- a/_module/utc/OrderMember002.utc.json +++ b/_module/utc/OrderMember002.utc.json @@ -1953,21 +1953,6 @@ "value": 1 } }, - { - "__struct_id": 0, - "Name": { - "type": "cexostring", - "value": "X2_L_SPAWN_USE_AMBIENT" - }, - "Type": { - "type": "dword", - "value": 1 - }, - "Value": { - "type": "int", - "value": 1 - } - }, { "__struct_id": 0, "Name": { @@ -2012,6 +1997,21 @@ "type": "int", "value": 2 } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "iRumor" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 2 + } } ] }, diff --git a/_module/utc/OrderMember003.utc.json b/_module/utc/OrderMember003.utc.json index 01d3e47c..76af6c39 100644 --- a/_module/utc/OrderMember003.utc.json +++ b/_module/utc/OrderMember003.utc.json @@ -1953,21 +1953,6 @@ "value": 1 } }, - { - "__struct_id": 0, - "Name": { - "type": "cexostring", - "value": "X2_L_SPAWN_USE_AMBIENT" - }, - "Type": { - "type": "dword", - "value": 1 - }, - "Value": { - "type": "int", - "value": 1 - } - }, { "__struct_id": 0, "Name": { @@ -2012,6 +1997,21 @@ "type": "int", "value": 3 } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "iRumor" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 2 + } } ] }, diff --git a/_module/utc/OrderMember004.utc.json b/_module/utc/OrderMember004.utc.json index 38feb133..1442e3c9 100644 --- a/_module/utc/OrderMember004.utc.json +++ b/_module/utc/OrderMember004.utc.json @@ -1997,6 +1997,21 @@ "type": "int", "value": 4 } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "iRumor" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 1 + } } ] }, diff --git a/_module/utc/OrderMember005.utc.json b/_module/utc/OrderMember005.utc.json index d47b53da..385d2508 100644 --- a/_module/utc/OrderMember005.utc.json +++ b/_module/utc/OrderMember005.utc.json @@ -1953,21 +1953,6 @@ "value": 1 } }, - { - "__struct_id": 0, - "Name": { - "type": "cexostring", - "value": "X2_L_SPAWN_USE_AMBIENT" - }, - "Type": { - "type": "dword", - "value": 1 - }, - "Value": { - "type": "int", - "value": 1 - } - }, { "__struct_id": 0, "Name": { @@ -2012,6 +1997,21 @@ "type": "int", "value": 5 } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "iRumor" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 2 + } } ] }, diff --git a/_module/utc/OrderMember006.utc.json b/_module/utc/OrderMember006.utc.json index a294b81d..57959774 100644 --- a/_module/utc/OrderMember006.utc.json +++ b/_module/utc/OrderMember006.utc.json @@ -1953,21 +1953,6 @@ "value": 1 } }, - { - "__struct_id": 0, - "Name": { - "type": "cexostring", - "value": "X2_L_SPAWN_USE_AMBIENT" - }, - "Type": { - "type": "dword", - "value": 1 - }, - "Value": { - "type": "int", - "value": 1 - } - }, { "__struct_id": 0, "Name": { @@ -2012,6 +1997,21 @@ "type": "int", "value": 6 } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "iRumor" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 2 + } } ] }, diff --git a/_module/utc/citynoble.utc.json b/_module/utc/citynoble.utc.json index a3fd5dbf..3c498097 100644 --- a/_module/utc/citynoble.utc.json +++ b/_module/utc/citynoble.utc.json @@ -372,7 +372,7 @@ }, "ScriptSpawn": { "type": "resref", - "value": "re_common_spawn" + "value": "re_comspawn_sits" }, "ScriptSpellAt": { "type": "resref", @@ -758,6 +758,21 @@ "type": "int", "value": 3 } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "iRumor" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 1 + } } ] }, diff --git a/_module/utc/commale001.utc.json b/_module/utc/commale001.utc.json index cd96f95a..996dfdfb 100644 --- a/_module/utc/commale001.utc.json +++ b/_module/utc/commale001.utc.json @@ -629,7 +629,7 @@ }, "SoundSetFile": { "type": "word", - "value": 184 + "value": 195 }, "SpecAbilityList": { "type": "list", diff --git a/_module/utc/femalecommoner.utc.json b/_module/utc/femalecommoner.utc.json index c53ac19a..24323811 100644 --- a/_module/utc/femalecommoner.utc.json +++ b/_module/utc/femalecommoner.utc.json @@ -361,7 +361,7 @@ }, "ScriptSpawn": { "type": "resref", - "value": "re_common_spawn" + "value": "re_comspawn_sitb" }, "ScriptSpellAt": { "type": "resref", @@ -732,6 +732,21 @@ "type": "int", "value": 4 } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "iRumor" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 1 + } } ] }, diff --git a/_module/utc/femalenoble.utc.json b/_module/utc/femalenoble.utc.json index 374b996d..85709b8c 100644 --- a/_module/utc/femalenoble.utc.json +++ b/_module/utc/femalenoble.utc.json @@ -369,7 +369,7 @@ }, "ScriptUserDefine": { "type": "resref", - "value": "x2_def_userdef" + "value": "re_com_userdef" }, "SkillList": { "type": "list", @@ -747,6 +747,21 @@ "type": "int", "value": 5 } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "iRumor" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 1 + } } ] }, diff --git a/_module/utc/femalepeasant.utc.json b/_module/utc/femalepeasant.utc.json index 7ab06526..ebf98b46 100644 --- a/_module/utc/femalepeasant.utc.json +++ b/_module/utc/femalepeasant.utc.json @@ -361,7 +361,7 @@ }, "ScriptSpawn": { "type": "resref", - "value": "re_common_spawn" + "value": "re_comspawn_sitb" }, "ScriptSpellAt": { "type": "resref", @@ -692,7 +692,7 @@ "__struct_id": 0, "Name": { "type": "cexostring", - "value": "X4_L_USE_AMBIENT_CIVILIZED" + "value": "X2_USERDEFINED_ONSPAWN_EVENTS" }, "Type": { "type": "dword", @@ -700,14 +700,29 @@ }, "Value": { "type": "int", - "value": 1 + "value": 2 } }, { "__struct_id": 0, "Name": { "type": "cexostring", - "value": "X2_USERDEFINED_ONSPAWN_EVENTS" + "value": "iRumor" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 2 + } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "iDialogue" }, "Type": { "type": "dword", diff --git a/_module/utc/golemcleric.utc.json b/_module/utc/golemcleric.utc.json index f4c788a4..f05fe315 100644 --- a/_module/utc/golemcleric.utc.json +++ b/_module/utc/golemcleric.utc.json @@ -1121,7 +1121,7 @@ }, "Gender": { "type": "byte", - "value": 4 + "value": 1 }, "GoodEvil": { "type": "byte", @@ -1562,11 +1562,11 @@ "__struct_id": 4, "Spell": { "type": "word", - "value": 713 + "value": 79 }, "SpellCasterLevel": { "type": "byte", - "value": 0 + "value": 15 }, "SpellFlags": { "type": "byte", @@ -1577,11 +1577,56 @@ "__struct_id": 4, "Spell": { "type": "word", - "value": 288 + "value": 16511 }, "SpellCasterLevel": { "type": "byte", - "value": 0 + "value": 15 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + } + }, + { + "__struct_id": 4, + "Spell": { + "type": "word", + "value": 142 + }, + "SpellCasterLevel": { + "type": "byte", + "value": 15 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + } + }, + { + "__struct_id": 4, + "Spell": { + "type": "word", + "value": 16322 + }, + "SpellCasterLevel": { + "type": "byte", + "value": 1 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + } + }, + { + "__struct_id": 4, + "Spell": { + "type": "word", + "value": 153 + }, + "SpellCasterLevel": { + "type": "byte", + "value": 1 }, "SpellFlags": { "type": "byte", @@ -1708,7 +1753,7 @@ }, "Value": { "type": "int", - "value": 60 + "value": 80 } }, { diff --git a/_module/utc/golemfighter.utc.json b/_module/utc/golemfighter.utc.json index 1ed92282..b20a9fb3 100644 --- a/_module/utc/golemfighter.utc.json +++ b/_module/utc/golemfighter.utc.json @@ -983,6 +983,36 @@ "SpecAbilityList": { "type": "list", "value": [ + { + "__struct_id": 4, + "Spell": { + "type": "word", + "value": 79 + }, + "SpellCasterLevel": { + "type": "byte", + "value": 15 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + } + }, + { + "__struct_id": 4, + "Spell": { + "type": "word", + "value": 16511 + }, + "SpellCasterLevel": { + "type": "byte", + "value": 15 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + } + }, { "__struct_id": 4, "Spell": { diff --git a/_module/utc/golemrogue.utc.json b/_module/utc/golemrogue.utc.json index 71342ae8..4f11c28c 100644 --- a/_module/utc/golemrogue.utc.json +++ b/_module/utc/golemrogue.utc.json @@ -1106,36 +1106,6 @@ "SpecAbilityList": { "type": "list", "value": [ - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 16325 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 15 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 16325 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 15 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, { "__struct_id": 4, "Spell": { @@ -1155,37 +1125,7 @@ "__struct_id": 4, "Spell": { "type": "word", - "value": 79 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 15 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 113 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 15 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 114 + "value": 16511 }, "SpellCasterLevel": { "type": "byte", @@ -1210,6 +1150,51 @@ "type": "byte", "value": 1 } + }, + { + "__struct_id": 4, + "Spell": { + "type": "word", + "value": 142 + }, + "SpellCasterLevel": { + "type": "byte", + "value": 15 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + } + }, + { + "__struct_id": 4, + "Spell": { + "type": "word", + "value": 16322 + }, + "SpellCasterLevel": { + "type": "byte", + "value": 15 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + } + }, + { + "__struct_id": 4, + "Spell": { + "type": "word", + "value": 153 + }, + "SpellCasterLevel": { + "type": "byte", + "value": 15 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + } } ] }, diff --git a/_module/utc/orcshaman.utc.json b/_module/utc/orcshaman.utc.json index 16a75d30..ff3a280c 100644 --- a/_module/utc/orcshaman.utc.json +++ b/_module/utc/orcshaman.utc.json @@ -985,6 +985,26 @@ "type": "resref", "value": "orcshaman" }, + "VarTable": { + "type": "list", + "value": [ + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "X2_L_BEH_MAGIC" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 99 + } + } + ] + }, "WalkRate": { "type": "int", "value": 7 diff --git a/_module/utc/ordermember.utc.json b/_module/utc/ordermember.utc.json index ad240170..947d864d 100644 --- a/_module/utc/ordermember.utc.json +++ b/_module/utc/ordermember.utc.json @@ -1953,21 +1953,6 @@ "value": 1 } }, - { - "__struct_id": 0, - "Name": { - "type": "cexostring", - "value": "X2_L_SPAWN_USE_AMBIENT" - }, - "Type": { - "type": "dword", - "value": 1 - }, - "Value": { - "type": "int", - "value": 1 - } - }, { "__struct_id": 0, "Name": { @@ -2012,6 +1997,21 @@ "type": "int", "value": 7 } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "iRumor" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 2 + } } ] }, diff --git a/_module/utc/patron.utc.json b/_module/utc/patron.utc.json index cbd6e183..710eaa11 100644 --- a/_module/utc/patron.utc.json +++ b/_module/utc/patron.utc.json @@ -870,6 +870,21 @@ "type": "int", "value": 9 } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "iRumor" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 1 + } } ] }, diff --git a/_module/utc/peasant.utc.json b/_module/utc/peasant.utc.json index 62f1c838..25ede14f 100644 --- a/_module/utc/peasant.utc.json +++ b/_module/utc/peasant.utc.json @@ -361,7 +361,7 @@ }, "ScriptSpawn": { "type": "resref", - "value": "re_common_spawn" + "value": "re_comspawn_sitb" }, "ScriptSpellAt": { "type": "resref", @@ -732,6 +732,21 @@ "type": "int", "value": 10 } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "iRumor" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 1 + } } ] }, diff --git a/_module/utc/rednusorcshama.utc.json b/_module/utc/rednusorcshama.utc.json index 263e1c5c..0a4005a8 100644 --- a/_module/utc/rednusorcshama.utc.json +++ b/_module/utc/rednusorcshama.utc.json @@ -813,6 +813,26 @@ "type": "resref", "value": "rednusorcshama" }, + "VarTable": { + "type": "list", + "value": [ + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "X2_L_BEH_MAGIC" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 99 + } + } + ] + }, "WalkRate": { "type": "int", "value": 4 diff --git a/_module/utc/skelmage001.utc.json b/_module/utc/skeletonmage.utc.json similarity index 79% rename from _module/utc/skelmage001.utc.json rename to _module/utc/skeletonmage.utc.json index 490bee9a..ed21f491 100644 --- a/_module/utc/skelmage001.utc.json +++ b/_module/utc/skeletonmage.utc.json @@ -10,7 +10,7 @@ }, "Cha": { "type": "byte", - "value": 11 + "value": 10 }, "ChallengeRating": { "type": "float", @@ -19,17 +19,6 @@ "ClassList": { "type": "list", "value": [ - { - "__struct_id": 2, - "Class": { - "type": "int", - "value": 19 - }, - "ClassLevel": { - "type": "short", - "value": 1 - } - }, { "__struct_id": 2, "Class": { @@ -38,72 +27,7 @@ }, "ClassLevel": { "type": "short", - "value": 3 - }, - "MemorizedList0": { - "type": "list", - "value": [ - { - "__struct_id": 3, - "Spell": { - "type": "word", - "value": 37 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - }, - "SpellMetaMagic": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 3, - "Spell": { - "type": "word", - "value": 100 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - }, - "SpellMetaMagic": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 3, - "Spell": { - "type": "word", - "value": 100 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - }, - "SpellMetaMagic": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 3, - "Spell": { - "type": "word", - "value": 144 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - }, - "SpellMetaMagic": { - "type": "byte", - "value": 0 - } - } - ] + "value": 4 }, "MemorizedList1": { "type": "list", @@ -112,7 +36,7 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 102 + "value": 66 }, "SpellFlags": { "type": "byte", @@ -142,7 +66,52 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 165 + "value": 107 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + }, + "SpellMetaMagic": { + "type": "byte", + "value": 0 + } + }, + { + "__struct_id": 3, + "Spell": { + "type": "word", + "value": 107 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + }, + "SpellMetaMagic": { + "type": "byte", + "value": 0 + } + }, + { + "__struct_id": 3, + "Spell": { + "type": "word", + "value": 107 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + }, + "SpellMetaMagic": { + "type": "byte", + "value": 0 + } + }, + { + "__struct_id": 3, + "Spell": { + "type": "word", + "value": 417 }, "SpellFlags": { "type": "byte", @@ -162,7 +131,7 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 90 + "value": 120 }, "SpellFlags": { "type": "byte", @@ -177,7 +146,22 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 192 + "value": 115 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + }, + "SpellMetaMagic": { + "type": "byte", + "value": 0 + } + }, + { + "__struct_id": 3, + "Spell": { + "type": "word", + "value": 115 }, "SpellFlags": { "type": "byte", @@ -199,7 +183,7 @@ }, "Con": { "type": "byte", - "value": 10 + "value": 14 }, "Conversation": { "type": "resref", @@ -207,11 +191,11 @@ }, "CRAdjust": { "type": "int", - "value": 0 + "value": -1 }, "CurrentHitPoints": { "type": "short", - "value": 14 + "value": 11 }, "DecayTime": { "type": "dword", @@ -222,13 +206,12 @@ "value": "" }, "Description": { - "id": 12697, "type": "cexolocstring", "value": {} }, "Dex": { "type": "byte", - "value": 12 + "value": 14 }, "Disarmable": { "type": "byte", @@ -244,25 +227,11 @@ "value": "darkstave" } }, - { - "__struct_id": 16384, - "EquippedRes": { - "type": "resref", - "value": "nw_it_crewpsp026" - } - }, - { - "__struct_id": 32768, - "EquippedRes": { - "type": "resref", - "value": "nw_it_crewpsp026" - } - }, { "__struct_id": 131072, "EquippedRes": { "type": "resref", - "value": "it_creitemun007" + "value": "nw_it_creitemun6" } } ] @@ -278,21 +247,98 @@ "__struct_id": 1, "Feat": { "type": "word", - "value": 0 + "value": 944 } }, { "__struct_id": 1, "Feat": { "type": "word", - "value": 7 + "value": 3112 } }, { "__struct_id": 1, "Feat": { "type": "word", - "value": 228 + "value": 2898 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 5195 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 2468 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 2919 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 4095 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 4092 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 2884 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 1089 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 3415 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 2285 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 945 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 166 } }, { @@ -306,7 +352,7 @@ "__struct_id": 1, "Feat": { "type": "word", - "value": 289 + "value": 4235 } }, { @@ -315,13 +361,21 @@ "type": "word", "value": 51 } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 7914 + } } ] }, "FirstName": { - "id": 12702, "type": "cexolocstring", - "value": {} + "value": { + "0": "Skeleton Mage" + } }, "fortbonus": { "type": "short", @@ -333,19 +387,19 @@ }, "GoodEvil": { "type": "byte", - "value": 50 + "value": 0 }, "HitPoints": { "type": "short", - "value": 14 + "value": 11 }, "Int": { "type": "byte", - "value": 15 + "value": 17 }, "Interruptable": { "type": "byte", - "value": 1 + "value": 0 }, "IsImmortal": { "type": "byte", @@ -377,11 +431,13 @@ }, "LastName": { "type": "cexolocstring", - "value": {} + "value": { + "0": "" + } }, "LawfulChaotic": { "type": "byte", - "value": 50 + "value": 0 }, "Lootable": { "type": "byte", @@ -389,11 +445,11 @@ }, "MaxHitPoints": { "type": "short", - "value": 14 + "value": 19 }, "NaturalAC": { "type": "byte", - "value": 2 + "value": 0 }, "NoPermDeath": { "type": "byte", @@ -429,55 +485,55 @@ }, "ScriptAttacked": { "type": "resref", - "value": "nw_c2_default5" + "value": "x2_def_attacked" }, "ScriptDamaged": { "type": "resref", - "value": "nw_c2_default6" + "value": "x2_def_ondamage" }, "ScriptDeath": { "type": "resref", - "value": "nw_c2_default7" + "value": "x2_def_ondeath" }, "ScriptDialogue": { "type": "resref", - "value": "nw_c2_default4" + "value": "x2_def_onconv" }, "ScriptDisturbed": { "type": "resref", - "value": "nw_c2_default8" + "value": "x2_def_ondisturb" }, "ScriptEndRound": { "type": "resref", - "value": "nw_c2_default3" + "value": "x2_def_endcombat" }, "ScriptHeartbeat": { "type": "resref", - "value": "nw_c2_default1" + "value": "x2_def_heartbeat" }, "ScriptOnBlocked": { "type": "resref", - "value": "nw_c2_defaulte" + "value": "x2_def_onblocked" }, "ScriptOnNotice": { "type": "resref", - "value": "nw_c2_default2" + "value": "x2_def_percept" }, "ScriptRested": { "type": "resref", - "value": "nw_c2_defaulta" + "value": "x2_def_rested" }, "ScriptSpawn": { "type": "resref", - "value": "nw_c2_default9" + "value": "x2_def_spawn" }, "ScriptSpellAt": { "type": "resref", - "value": "nw_c2_defaultb" + "value": "x2_def_spellcast" }, "ScriptUserDefine": { "type": "resref", - "value": "nw_c2_defaultd" + "value": "x2_def_userdef" }, "SkillList": { "type": "list", @@ -493,7 +549,7 @@ "__struct_id": 0, "Rank": { "type": "byte", - "value": 3 + "value": 7 } }, { @@ -510,6 +566,13 @@ "value": 0 } }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 7 + } + }, { "__struct_id": 0, "Rank": { @@ -528,14 +591,7 @@ "__struct_id": 0, "Rank": { "type": "byte", - "value": 2 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 3 + "value": 7 } }, { @@ -584,7 +640,7 @@ "__struct_id": 0, "Rank": { "type": "byte", - "value": 1 + "value": 0 } }, { @@ -598,7 +654,7 @@ "__struct_id": 0, "Rank": { "type": "byte", - "value": 3 + "value": 7 } }, { @@ -640,7 +696,7 @@ "__struct_id": 0, "Rank": { "type": "byte", - "value": 0 + "value": 7 } }, { @@ -763,11 +819,27 @@ }, "SpecAbilityList": { "type": "list", - "value": [] + "value": [ + { + "__struct_id": 4, + "Spell": { + "type": "word", + "value": 120 + }, + "SpellCasterLevel": { + "type": "byte", + "value": 4 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + } + } + ] }, "StartingPackage": { "type": "byte", - "value": 10 + "value": 28 }, "Str": { "type": "byte", @@ -779,11 +851,11 @@ }, "Tag": { "type": "cexostring", - "value": "NW_SKELMAGE" + "value": "SkeletonMage" }, "Tail_New": { "type": "dword", - "value": 205 + "value": 0 }, "TemplateList": { "type": "list", @@ -791,11 +863,46 @@ }, "TemplateResRef": { "type": "resref", - "value": "skelmage001" + "value": "skeletonmage" + }, + "VarTable": { + "type": "list", + "value": [ + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "X2_L_BEH_MAGIC" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 100 + } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "X2_SPELL_RANDOM" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 1 + } + } + ] }, "WalkRate": { "type": "int", - "value": 7 + "value": 4 }, "willbonus": { "type": "short", @@ -803,10 +910,10 @@ }, "Wings_New": { "type": "dword", - "value": 205 + "value": 0 }, "Wis": { "type": "byte", - "value": 10 + "value": 12 } } diff --git a/_module/utc/slumresident.utc.json b/_module/utc/slumresident.utc.json index 916f1839..47826c63 100644 --- a/_module/utc/slumresident.utc.json +++ b/_module/utc/slumresident.utc.json @@ -417,7 +417,7 @@ }, "ScriptSpawn": { "type": "resref", - "value": "re_common_spawn" + "value": "re_comspawn_sitc" }, "ScriptSpellAt": { "type": "resref", @@ -788,6 +788,21 @@ "type": "int", "value": 2 } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "iRumor" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 1 + } } ] }, diff --git a/_module/utc/slumresident001.utc.json b/_module/utc/slumresident001.utc.json index 8e48f7ce..f75a92bc 100644 --- a/_module/utc/slumresident001.utc.json +++ b/_module/utc/slumresident001.utc.json @@ -417,7 +417,7 @@ }, "ScriptSpawn": { "type": "resref", - "value": "re_common_spawn" + "value": "re_comspawn_sitc" }, "ScriptSpellAt": { "type": "resref", @@ -788,6 +788,21 @@ "type": "int", "value": 3 } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "iRumor" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 1 + } } ] }, diff --git a/_module/utc/slumresident002.utc.json b/_module/utc/slumresident002.utc.json index 273e3326..5a51147b 100644 --- a/_module/utc/slumresident002.utc.json +++ b/_module/utc/slumresident002.utc.json @@ -417,7 +417,7 @@ }, "ScriptSpawn": { "type": "resref", - "value": "re_common_spawn" + "value": "re_comspawn_sitc" }, "ScriptSpellAt": { "type": "resref", @@ -788,6 +788,21 @@ "type": "int", "value": 4 } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "iRumor" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 1 + } } ] }, diff --git a/_module/utc/vampire002.utc.json b/_module/utc/vampire002.utc.json index b265bf3f..8b2deed0 100644 --- a/_module/utc/vampire002.utc.json +++ b/_module/utc/vampire002.utc.json @@ -1335,6 +1335,41 @@ "type": "resref", "value": "vampire002" }, + "VarTable": { + "type": "list", + "value": [ + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "X0_COMBAT_FLAG_DEFENSIVE" + }, + "Type": { + "type": "dword", + "value": 3 + }, + "Value": { + "type": "cexostring", + "value": "TRUE" + } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "X0_COMBAT_FLAG_DEFENSIVE" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 1 + } + } + ] + }, "WalkRate": { "type": "int", "value": 7 diff --git a/_module/utc/vampire004.utc.json b/_module/utc/vampire004.utc.json index 349c6a3d..f5cbf33b 100644 --- a/_module/utc/vampire004.utc.json +++ b/_module/utc/vampire004.utc.json @@ -14,7 +14,7 @@ }, "ChallengeRating": { "type": "float", - "value": 18.0 + "value": 25.0 }, "ClassList": { "type": "list", @@ -192,6 +192,21 @@ "MemorizedList2": { "type": "list", "value": [ + { + "__struct_id": 3, + "Spell": { + "type": "word", + "value": 64 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + }, + "SpellMetaMagic": { + "type": "byte", + "value": 0 + } + }, { "__struct_id": 3, "Spell": { @@ -652,6 +667,21 @@ "value": 0 } }, + { + "__struct_id": 3, + "Spell": { + "type": "word", + "value": 28 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + }, + "SpellMetaMagic": { + "type": "byte", + "value": 0 + } + }, { "__struct_id": 3, "Spell": { @@ -732,6 +762,21 @@ "value": 0 } }, + { + "__struct_id": 3, + "Spell": { + "type": "word", + "value": 367 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + }, + "SpellMetaMagic": { + "type": "byte", + "value": 0 + } + }, { "__struct_id": 3, "Spell": { @@ -826,6 +871,21 @@ "type": "byte", "value": 0 } + }, + { + "__struct_id": 3, + "Spell": { + "type": "word", + "value": 190 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + }, + "SpellMetaMagic": { + "type": "byte", + "value": 0 + } } ] } @@ -850,7 +910,7 @@ }, "CurrentHitPoints": { "type": "short", - "value": 98 + "value": 145 }, "DecayTime": { "type": "dword", @@ -941,6 +1001,27 @@ "value": 10 } }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 11 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 12 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 397 + } + }, { "__struct_id": 1, "Feat": { @@ -948,6 +1029,13 @@ "value": 399 } }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 401 + } + }, { "__struct_id": 1, "Feat": { @@ -955,6 +1043,13 @@ "value": 24 } }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 25 + } + }, { "__struct_id": 1, "Feat": { @@ -962,6 +1057,20 @@ "value": 258 } }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 29 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 33 + } + }, { "__struct_id": 1, "Feat": { @@ -976,6 +1085,20 @@ "value": 171 } }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 36 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 37 + } + }, { "__struct_id": 1, "Feat": { @@ -1027,11 +1150,11 @@ }, "HitPoints": { "type": "short", - "value": 98 + "value": 145 }, "Int": { "type": "byte", - "value": 23 + "value": 28 }, "Interruptable": { "type": "byte", @@ -1059,7 +1182,7 @@ }, "MaxHitPoints": { "type": "short", - "value": 138 + "value": 185 }, "NaturalAC": { "type": "byte", @@ -1479,6 +1602,41 @@ "type": "resref", "value": "vampire004" }, + "VarTable": { + "type": "list", + "value": [ + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "X2_L_BEH_MAGIC" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 100 + } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "X2_SPELL_RANDOM" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 1 + } + } + ] + }, "WalkRate": { "type": "int", "value": 7 diff --git a/_module/ute/abyss_lord.ute.json b/_module/ute/abyss_lord.ute.json index ad60c692..1778369e 100644 --- a/_module/ute/abyss_lord.ute.json +++ b/_module/ute/abyss_lord.ute.json @@ -19,7 +19,7 @@ }, "CR": { "type": "float", - "value": 298.0 + "value": 299.0 }, "ResRef": { "type": "resref", diff --git a/_module/ute/bebilith.ute.json b/_module/ute/bebilith.ute.json index 4a6bf931..9f82f55d 100644 --- a/_module/ute/bebilith.ute.json +++ b/_module/ute/bebilith.ute.json @@ -19,7 +19,7 @@ }, "CR": { "type": "float", - "value": 33.0 + "value": 34.0 }, "ResRef": { "type": "resref", diff --git a/_module/ute/bebilith002.ute.json b/_module/ute/bebilith002.ute.json index 91514f55..ea4c3f07 100644 --- a/_module/ute/bebilith002.ute.json +++ b/_module/ute/bebilith002.ute.json @@ -19,7 +19,7 @@ }, "CR": { "type": "float", - "value": 32.0 + "value": 33.0 }, "ResRef": { "type": "resref", diff --git a/_module/ute/celest_lord.ute.json b/_module/ute/celest_lord.ute.json index 8dd66ec2..d3eee3f8 100644 --- a/_module/ute/celest_lord.ute.json +++ b/_module/ute/celest_lord.ute.json @@ -19,7 +19,7 @@ }, "CR": { "type": "float", - "value": 406.0 + "value": 407.0 }, "ResRef": { "type": "resref", diff --git a/_module/ute/deathknightspawn.ute.json b/_module/ute/deathknightspawn.ute.json index bad30323..0257b1b3 100644 --- a/_module/ute/deathknightspawn.ute.json +++ b/_module/ute/deathknightspawn.ute.json @@ -19,7 +19,7 @@ }, "CR": { "type": "float", - "value": 91.0 + "value": 92.0 }, "ResRef": { "type": "resref", diff --git a/_module/ute/hillbandit.ute.json b/_module/ute/hillbandit.ute.json index cba544c4..4488fddf 100644 --- a/_module/ute/hillbandit.ute.json +++ b/_module/ute/hillbandit.ute.json @@ -15,11 +15,11 @@ "__struct_id": 0, "Appearance": { "type": "int", - "value": 6 + "value": 274 }, "CR": { "type": "float", - "value": 14.0 + "value": 10.0 }, "ResRef": { "type": "resref", @@ -34,11 +34,11 @@ "__struct_id": 0, "Appearance": { "type": "int", - "value": 6 + "value": 271 }, "CR": { "type": "float", - "value": 14.0 + "value": 10.0 }, "ResRef": { "type": "resref", @@ -53,11 +53,11 @@ "__struct_id": 0, "Appearance": { "type": "int", - "value": 6 + "value": 279 }, "CR": { "type": "float", - "value": 14.0 + "value": 10.0 }, "ResRef": { "type": "resref", diff --git a/_module/ute/hillbandit001.ute.json b/_module/ute/hillbandit001.ute.json index 45fb159a..6fdb10e3 100644 --- a/_module/ute/hillbandit001.ute.json +++ b/_module/ute/hillbandit001.ute.json @@ -15,11 +15,11 @@ "__struct_id": 0, "Appearance": { "type": "int", - "value": 6 + "value": 274 }, "CR": { "type": "float", - "value": 14.0 + "value": 10.0 }, "ResRef": { "type": "resref", @@ -34,11 +34,11 @@ "__struct_id": 0, "Appearance": { "type": "int", - "value": 6 + "value": 271 }, "CR": { "type": "float", - "value": 14.0 + "value": 10.0 }, "ResRef": { "type": "resref", @@ -53,11 +53,11 @@ "__struct_id": 0, "Appearance": { "type": "int", - "value": 6 + "value": 279 }, "CR": { "type": "float", - "value": 14.0 + "value": 10.0 }, "ResRef": { "type": "resref", diff --git a/_module/ute/soulreaverspawn.ute.json b/_module/ute/soulreaverspawn.ute.json index 86b92546..04df1f07 100644 --- a/_module/ute/soulreaverspawn.ute.json +++ b/_module/ute/soulreaverspawn.ute.json @@ -19,7 +19,7 @@ }, "CR": { "type": "float", - "value": 150.0 + "value": 33.0 }, "ResRef": { "type": "resref", diff --git a/_module/ute/water_spirit.ute.json b/_module/ute/water_spirit.ute.json index 4f31c7c0..13a2cee2 100644 --- a/_module/ute/water_spirit.ute.json +++ b/_module/ute/water_spirit.ute.json @@ -15,11 +15,11 @@ "__struct_id": 0, "Appearance": { "type": "int", - "value": 68 + "value": 69 }, "CR": { "type": "float", - "value": 8.0 + "value": 12.0 }, "ResRef": { "type": "resref", diff --git a/_module/utp/stonefence.utp.json b/_module/utp/stonefence.utp.json new file mode 100644 index 00000000..0ede622a --- /dev/null +++ b/_module/utp/stonefence.utp.json @@ -0,0 +1,221 @@ +{ + "__data_type": "UTP ", + "AnimationState": { + "type": "byte", + "value": 0 + }, + "Appearance": { + "type": "dword", + "value": 15375 + }, + "AutoRemoveKey": { + "type": "byte", + "value": 0 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