diff --git a/_module/ncs/_golemstats.ncs b/_module/ncs/_golemstats.ncs index 7eb6786d..70322050 100644 Binary files a/_module/ncs/_golemstats.ncs and b/_module/ncs/_golemstats.ncs differ diff --git a/_module/nss/_golemstats.nss b/_module/nss/_golemstats.nss index a1c97368..f63b7014 100644 --- a/_module/nss/_golemstats.nss +++ b/_module/nss/_golemstats.nss @@ -17,53 +17,53 @@ void main() effect eAC = EffectACIncrease(iDeflection, AC_DEFLECTION_BONUS, AC_VS_DAMAGE_TYPE_ALL); eAC = ExtraordinaryEffect(eAC); - eAC = SupernaturalEffect(eAC); + eAC = UnyieldingEffect(eAC); ApplyEffectToObject(DURATION_TYPE_PERMANENT, eAC, OBJECT_SELF); effect eSL = EffectDamageResistance(DAMAGE_TYPE_SLASHING, iDeflection, 0); eSL = ExtraordinaryEffect(eSL); - eSL = SupernaturalEffect(eSL); + eSL = UnyieldingEffect(eSL); ApplyEffectToObject(DURATION_TYPE_PERMANENT, eSL, OBJECT_SELF); effect eBL = EffectDamageResistance(DAMAGE_TYPE_BLUDGEONING, iDeflection, 0); eBL = ExtraordinaryEffect(eBL); - eBL = SupernaturalEffect(eBL); + eBL = UnyieldingEffect(eBL); ApplyEffectToObject(DURATION_TYPE_PERMANENT, eBL, OBJECT_SELF); effect eDR = EffectDamageResistance(DAMAGE_TYPE_PIERCING, iDeflection, 0); eDR = ExtraordinaryEffect(eDR); - eDR = SupernaturalEffect(eDR); + eDR = UnyieldingEffect(eDR); ApplyEffectToObject(DURATION_TYPE_PERMANENT, eDR, OBJECT_SELF); effect eSTR = EffectAbilityIncrease(ABILITY_STRENGTH, iAbility); eSTR = ExtraordinaryEffect(eSTR); - eSTR = SupernaturalEffect(eSTR); + eSTR = UnyieldingEffect(eSTR); ApplyEffectToObject(DURATION_TYPE_PERMANENT, eSTR, OBJECT_SELF); effect eCON = EffectAbilityIncrease(ABILITY_CONSTITUTION, iAbility); eCON = ExtraordinaryEffect(eCON); - eCON = SupernaturalEffect(eCON); + eCON = UnyieldingEffect(eCON); ApplyEffectToObject(DURATION_TYPE_PERMANENT, eCON, OBJECT_SELF); effect eDEX = EffectAbilityIncrease(ABILITY_DEXTERITY, iAbility); eDEX = ExtraordinaryEffect(eDEX); - eDEX = SupernaturalEffect(eDEX); + eDEX = UnyieldingEffect(eDEX); ApplyEffectToObject(DURATION_TYPE_PERMANENT, eDEX, OBJECT_SELF); effect eWIS = EffectAbilityIncrease(ABILITY_WISDOM, iAbility); eWIS = ExtraordinaryEffect(eWIS); - eWIS = SupernaturalEffect(eWIS); + eWIS = UnyieldingEffect(eWIS); ApplyEffectToObject(DURATION_TYPE_PERMANENT, eWIS, OBJECT_SELF); effect eINT = EffectAbilityIncrease(ABILITY_INTELLIGENCE, iAbility); eINT = ExtraordinaryEffect(eINT); - eINT = SupernaturalEffect(eINT); + eINT = UnyieldingEffect(eINT); ApplyEffectToObject(DURATION_TYPE_PERMANENT, eINT, OBJECT_SELF); effect eCHA = EffectAbilityIncrease(ABILITY_CHARISMA, iAbility); eCHA = ExtraordinaryEffect(eCHA); - eCHA = SupernaturalEffect(eCHA); + eCHA = UnyieldingEffect(eCHA); ApplyEffectToObject(DURATION_TYPE_PERMANENT, eCHA, OBJECT_SELF); eSTR = TagEffect(eSTR, "BUFFS");