added cutom top hak for 2das
Added size scaling to some creatures
This commit is contained in:
@@ -2913,7 +2913,7 @@
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},
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"Version": {
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"type": "dword",
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"value": 48
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"value": 51
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},
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"Width": {
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"type": "int",
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@@ -2,7 +2,29 @@
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"__data_type": "GIC ",
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"Creature List": {
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"type": "list",
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"value": []
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"value": [
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{
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"__struct_id": 4,
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"Comment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 4,
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"Comment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 4,
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"Comment": {
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"type": "cexostring",
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"value": ""
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}
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}
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]
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},
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"Door List": {
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"type": "list",
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File diff suppressed because it is too large
Load Diff
@@ -4449,6 +4449,13 @@
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"Mod_HakList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 8,
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"Mod_Hak": {
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"type": "cexostring",
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"value": "aantioch_top"
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}
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},
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{
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"__struct_id": 8,
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"Mod_Hak": {
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@@ -21,7 +21,6 @@ void main()
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//Get the first itemproperty on the weapon
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itemproperty ipLoop=GetFirstItemProperty(oOldWeapon);
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object oNewWeapon = CreateItemOnObject (sItemTemplate1, oForge, 1);
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//object oNewWeapon = GetNextItemInInventory (oForge);
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//Loop for as long as the ipLoop variable is valid
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while (GetIsItemPropertyValid(ipLoop))
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@@ -24,10 +24,10 @@ object oNewWeapon = CreateItemOnObject (sItemTemplate1, oForge, 1);
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//object oNewWeapon = GetNextItemInInventory (oForge);
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//Loop for as long as the ipLoop variable is valid
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while (GetIsItemPropertyValid(ipLoop))
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while (GetIsPlaceableObjectActionPossible(oForge, PLACEABLE_ACTION_USE))
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{
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//Add itemprops to new weapon
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IPSafeAddItemProperty(oNewWeapon, ipLoop);
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AddItemProperty(DURATION_TYPE_PERMANENT,ipLoop, oNewWeapon);
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//Next itemproperty on the list...
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ipLoop=GetNextItemProperty(oOldWeapon);
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@@ -114,6 +114,26 @@
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"type": "resref",
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"value": "alongbow"
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},
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"VarTable": {
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"type": "list",
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"value": [
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{
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"__struct_id": 0,
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"Name": {
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"type": "cexostring",
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"value": "keen"
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},
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"Type": {
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"type": "dword",
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"value": 1
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},
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"Value": {
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"type": "int",
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"value": 1
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}
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}
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]
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},
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"xModelPart1": {
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"type": "word",
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"value": 23
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