added prc death
added animation onenter to offset prc death animation, moved entry point to upper level of sarum castle
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@@ -47,6 +47,7 @@ SetLocalInt(oPlayer,"dungeon_died",1);
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Stolen(oPlayer);
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AssignCommand(oPlayer, ClearAllActions());
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AssignCommand(oPlayer, SurrenderToEnemies());
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SetStandardFactionReputation(STANDARD_FACTION_COMMONER, 74, oPlayer);
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SetStandardFactionReputation(STANDARD_FACTION_MERCHANT, 74, oPlayer);
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SetStandardFactionReputation(STANDARD_FACTION_DEFENDER, 74, oPlayer);
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@@ -57,6 +58,7 @@ SetStandardFactionReputation(STANDARD_FACTION_DEFENDER, 74, oPlayer);
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}
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else
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{
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DelayCommand(5.0, PopUpGUIPanel(oPlayer,GUI_PANEL_PLAYER_DEATH));
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//SurrenderToEnemies();
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DelayCommand(3.0,ExecuteScript("prc_ondeath",oPlayer));
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}
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}
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