added prc death

added animation onenter to offset prc death animation, moved entry point to upper level of sarum castle
This commit is contained in:
EpicValor
2023-08-15 18:54:31 -05:00
parent f0ac4c3c49
commit 2b9994aa41
155 changed files with 655 additions and 52 deletions

View File

@@ -47,6 +47,7 @@ SetLocalInt(oPlayer,"dungeon_died",1);
Stolen(oPlayer);
AssignCommand(oPlayer, ClearAllActions());
AssignCommand(oPlayer, SurrenderToEnemies());
SetStandardFactionReputation(STANDARD_FACTION_COMMONER, 74, oPlayer);
SetStandardFactionReputation(STANDARD_FACTION_MERCHANT, 74, oPlayer);
SetStandardFactionReputation(STANDARD_FACTION_DEFENDER, 74, oPlayer);
@@ -57,6 +58,7 @@ SetStandardFactionReputation(STANDARD_FACTION_DEFENDER, 74, oPlayer);
}
else
{
DelayCommand(5.0, PopUpGUIPanel(oPlayer,GUI_PANEL_PLAYER_DEATH));
//SurrenderToEnemies();
DelayCommand(3.0,ExecuteScript("prc_ondeath",oPlayer));
}
}