added prc death
added animation onenter to offset prc death animation, moved entry point to upper level of sarum castle
This commit is contained in:
@@ -11,6 +11,7 @@ sPrint =sPrint + "\n";
|
||||
PrintString(sPrint);
|
||||
|
||||
object oPC = GetEnteringObject();
|
||||
ActionPlayAnimation(ANIMATION_FIREFORGET_SALUTE);
|
||||
// log in/out
|
||||
if (GetLocalInt(oPC,"PCDead")==1)
|
||||
{
|
||||
|
Reference in New Issue
Block a user