added prc death

added animation onenter to offset prc death animation, moved entry point to upper level of sarum castle
This commit is contained in:
EpicValor
2023-08-15 18:54:31 -05:00
parent f0ac4c3c49
commit 2b9994aa41
155 changed files with 655 additions and 52 deletions

View File

@@ -11,6 +11,7 @@ sPrint =sPrint + "\n";
PrintString(sPrint);
object oPC = GetEnteringObject();
ActionPlayAnimation(ANIMATION_FIREFORGET_SALUTE);
// log in/out
if (GetLocalInt(oPC,"PCDead")==1)
{