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28
_module/nss/_area_on_exit.nss
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28
_module/nss/_area_on_exit.nss
Normal file
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/* onexit script:
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This script is placed in the onexit event handler for each area.
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Its purpose is to check for the presence of remaining pc's in
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and area and if it finds none then it activates a delayed call
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to an areacleanup script which cleans the area
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*/
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void main()
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{
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float cleanupdelay = 15.0; //if you change this it alters how long before
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// the area cleans up, if you do change it INCLUDE THE DECIMAL, or it won't
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// work
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if(!GetIsPC(GetExitingObject()) ) {
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return; }
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object oPC = GetExitingObject();
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if (!GetIsPC(oPC))
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return;
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oPC = GetFirstPC();
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while (oPC != OBJECT_INVALID)
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{
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if (OBJECT_SELF == GetArea(oPC))
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return;
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else oPC = GetNextPC();
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}
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///wildmagic
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SetLocalInt(GetArea(OBJECT_SELF), "X2_L_WILD_MAGIC", 0);
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DelayCommand(cleanupdelay, ExecuteScript("areacleanup", OBJECT_SELF));
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}
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