Added henchman rental

Many areas, items, and creatures were adjusted for balance and aesthetics.
This commit is contained in:
EpicValor
2023-08-24 15:20:50 -05:00
parent d6cb8322b9
commit 07f4ebed49
2373 changed files with 518431 additions and 7256 deletions

View File

@@ -0,0 +1,17 @@
#include "prc_inc_racial"
int StartingConditional()
{
int iResult;
iResult = (GetClassByPosition(1, OBJECT_SELF) == CLASS_TYPE_DWARVENDEFENDER ||
GetClassByPosition(2, OBJECT_SELF) == CLASS_TYPE_DWARVENDEFENDER ||
GetClassByPosition(3, OBJECT_SELF) == CLASS_TYPE_DWARVENDEFENDER ||
GetClassByPosition(3, OBJECT_SELF) == CLASS_TYPE_INVALID) &&
(GetHasFeat(FEAT_DODGE, OBJECT_SELF)) &&
(GetHasFeat(FEAT_TOUGHNESS, OBJECT_SELF)) &&
(GetLevelByClass(CLASS_TYPE_DWARVENDEFENDER, OBJECT_SELF) != 40)
&& (MyPRCGetRacialType(OBJECT_SELF) == RACIAL_TYPE_DWARF)
&& (GetAlignmentLawChaos(OBJECT_SELF) == ALIGNMENT_LAWFUL);
return iResult;
}