Added henchman rental

Many areas, items, and creatures were adjusted for balance and aesthetics.
This commit is contained in:
EpicValor
2023-08-24 15:20:50 -05:00
parent d6cb8322b9
commit 07f4ebed49
2373 changed files with 518431 additions and 7256 deletions

View File

@@ -0,0 +1,7 @@
int StartingConditional()
{
int iResult;
iResult = (GetClassByPosition(1, OBJECT_SELF) == CLASS_TYPE_BLACKGUARD || GetClassByPosition(2, OBJECT_SELF) == CLASS_TYPE_BLACKGUARD || GetClassByPosition(3, OBJECT_SELF) == CLASS_TYPE_BLACKGUARD || GetClassByPosition(3, OBJECT_SELF) == CLASS_TYPE_INVALID) && (GetAlignmentGoodEvil(OBJECT_SELF) == ALIGNMENT_EVIL) && (GetSkillRank(SKILL_HIDE, OBJECT_SELF) >= 5) && (GetHasFeat(FEAT_CLEAVE, OBJECT_SELF)) && (GetBaseAttackBonus(OBJECT_SELF) >= 6) && (GetLevelByClass(CLASS_TYPE_BLACKGUARD, OBJECT_SELF) != 40);
return iResult;
}