Added henchman rental

Many areas, items, and creatures were adjusted for balance and aesthetics.
This commit is contained in:
EpicValor
2023-08-24 15:20:50 -05:00
parent d6cb8322b9
commit 07f4ebed49
2373 changed files with 518431 additions and 7256 deletions

View File

@@ -0,0 +1,31 @@
//::///////////////////////////////////////////////
//:: FileName henchlightdis
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
//:: Created By: Script Wizard
//:: Created On: 4/13/2003 4:14:13 PM
//:://////////////////////////////////////////////
#include "hench_i0_conv"
int StartingConditional()
{
if (GetLocalInt(OBJECT_SELF, sHenchLightOffHand))
{
return FALSE;
}
int wieldState = GetLocalInt(OBJECT_SELF, sHenchDualWieldState);
if(wieldState == 1)
{
return TRUE;
}
if(wieldState == 2)
{
return FALSE;
}
if (GetHasFeat(FEAT_TWO_WEAPON_FIGHTING, OBJECT_SELF))
{
return TRUE;
}
return FALSE;
}