Added henchman rental
Many areas, items, and creatures were adjusted for balance and aesthetics.
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31
_module/nss/henchlightdis.nss
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31
_module/nss/henchlightdis.nss
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//::///////////////////////////////////////////////
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//:: FileName henchlightdis
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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//:: Created By: Script Wizard
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//:: Created On: 4/13/2003 4:14:13 PM
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//:://////////////////////////////////////////////
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#include "hench_i0_conv"
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int StartingConditional()
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{
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if (GetLocalInt(OBJECT_SELF, sHenchLightOffHand))
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{
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return FALSE;
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}
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int wieldState = GetLocalInt(OBJECT_SELF, sHenchDualWieldState);
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if(wieldState == 1)
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{
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return TRUE;
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}
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if(wieldState == 2)
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{
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return FALSE;
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}
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if (GetHasFeat(FEAT_TWO_WEAPON_FIGHTING, OBJECT_SELF))
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{
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return TRUE;
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}
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return FALSE;
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}
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