Added henchman rental
Many areas, items, and creatures were adjusted for balance and aesthetics.
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11
_module/nss/69_hench_level.nss
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11
_module/nss/69_hench_level.nss
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// * Henchman levels up
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#include "69_hench_lib"
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void main()
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{
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object oPC = GetPCSpeaker();
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if(GetCanLevelUp69(oPC, OBJECT_SELF))
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{
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LevelUpHenchman69(OBJECT_SELF, oPC);
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}
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}
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