Added henchman rental
Many areas, items, and creatures were adjusted for balance and aesthetics.
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26
_module/nss/69_hench_fire.nss
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26
_module/nss/69_hench_fire.nss
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//:://////////////////////////////////////////////////
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//:: 69_HENCH_FIRE
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//:: Copyright (c) 2002 Floodgate Entertainment
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//:://////////////////////////////////////////////////
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/*
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Fires the current henchman and leaves the player with
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no henchman.
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*/
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//:://////////////////////////////////////////////////
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//:: Created By: Naomi Novik
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//:: Created On: 09/13/2002
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//:: Modified By: 69MEH69 MAR2005
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//:://////////////////////////////////////////////////
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#include "x0_i0_henchman"
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#include "69_hench_lib"
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void main()
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{ ClearAllActions();
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FireHenchman(GetPCSpeaker());
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if(GetLocalInt(OBJECT_SELF, "HasCompanion"))
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{
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HenchUnSummonCreature69();
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}
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}
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