Added henchman rental
Many areas, items, and creatures were adjusted for balance and aesthetics.
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_module/nss/69_hench_eqmelee.nss
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18
_module/nss/69_hench_eqmelee.nss
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//69_hench_eqmelee
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// Henchman equips melee weapon
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// Created by: 69MEH69 Sep2004
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#include "69_INC_HENAI"
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void main()
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{
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object oPC = GetPCSpeaker();
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if(HasMeleeWeapon69(OBJECT_SELF))
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{
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SetAssociateState(NW_ASC_USE_RANGED_WEAPON, FALSE);
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ActionSpeakString("Very well.");
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bkEquipMelee(oPC);
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}
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else
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ActionSpeakString("I do not have a melee weapon to equip.");
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}
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