Various fixes to areas, mobs, CRs, items, and scripts
This commit is contained in:
@@ -11,8 +11,8 @@ void MakeItemsDroppable(object oNPC)
|
||||
|
||||
if (GetLocalInt(oItem, "notdroppable") == TRUE)
|
||||
{
|
||||
// 20% chance to drop item from inventory not already set as droppable
|
||||
if (d100() <= 20)
|
||||
// 9% chance to drop item from inventory not already set as droppable
|
||||
if (d100() <= 9)
|
||||
{
|
||||
SetDroppableFlag(oItem, TRUE);
|
||||
|
||||
|
Reference in New Issue
Block a user