Various fixes to areas, mobs, CRs, items, and scripts
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14
_module/nss/kingspeak.nss
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14
_module/nss/kingspeak.nss
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void main()
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{
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if(GetCommandable(OBJECT_SELF))
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{
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// Standard response, but clear actions *after* the conversation starts.
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BeginConversation();
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ClearAllActions();
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// Sit in the assigned chair.
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string sChairTag = "RoyalSeat";
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object oChair = GetNearestObjectByTag(sChairTag);
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ActionSit(oChair);
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}
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}
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