Various fixes to areas, mobs, CRs, items, and scripts

This commit is contained in:
EpicValor
2023-09-18 17:58:18 -05:00
parent 1a97a1f036
commit 05986aecf7
72 changed files with 37563 additions and 7192 deletions

View File

@@ -6,8 +6,10 @@ void main()
SetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF), TRUE);
object oTarget = OBJECT_SELF;
effect eMind = EffectVisualEffect(VFX_DUR_PROT_BARKSKIN, VFX_DUR_PETRIFY);
effect eMind2 = EffectVisualEffect(VFX_DUR_GHOST_TRANSPARENT);
effect eGhost = EffectCutsceneGhost();
eGhost = UnyieldingEffect(eGhost);
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eGhost, OBJECT_SELF);
DelayCommand(1.0,ApplyEffectToObject(DURATION_TYPE_PERMANENT, eMind, oTarget));
DelayCommand(1.0,ApplyEffectToObject(DURATION_TYPE_PERMANENT, eMind2, oTarget));
SetLocalInt(OBJECT_SELF, "X1_L_IMMUNE_TO_DISPEL", 100);
}